Case (
case) wrote in
fandomsecrets2013-05-23 07:02 pm
[ SECRET POST #2333 ]
⌈ Secret Post #2333 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

__________________________________________________
02.

__________________________________________________
03.

__________________________________________________
04. [repeat]
__________________________________________________
05.

__________________________________________________
06.

__________________________________________________
07.

__________________________________________________
08. [posted twice]
__________________________________________________
09.

__________________________________________________
10.

__________________________________________________
11.

__________________________________________________
12.

__________________________________________________
13.

__________________________________________________
14.

__________________________________________________
15.

__________________________________________________
Notes:
Secrets Left to Post: 01 pages, 019 secrets from Secret Submission Post #333.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 2 - too big ], [ 0 - repeat ], [ 1 2 - ships it ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2013-05-24 01:41 am (UTC)(link)Also, RTD was actually quite imaginative with certain concepts. It was sci-fi plots, and plots in general, that he was iffy on delivering on. For example, the worldbuilding in Gridlock was pretty awesome, although the plot was so-so. Same with Utopia. And the entire concept behind the Vote Saxon threads running through season 3 + the drawing them together at the end with the Master story was actually a really, really original and creative use of time travel, and the setting up of the themes of survival and humanity culminating the revelation of the identity of the Toclafane (unfortunately, everyone tends to forget a lot of this due to their minds being understandably preoccupied with Tinkerbell Jesus *facepalm*).
And of course, stuff like working with what had already been written (including a lot of stuff guest writers came up with) to create character paths that hit all the right notes whenever his dumber idea weren't interfering -- like the use of the fobwatch from Cornell's novel-cum-two-parter, or the incredibly vivid execution of the It's A Wonderful Life homage and all the chilling details and insights into the implications of the Pottersville-World of Turn Left? All great, except he then deigned to do anything more with it and instead drowned it out with the offensively loud dumb blather of The Stolen Earth/Journey's End.
That was RTD's problem really. He'd craft these amazing general ideas and insights and then fail to put in the thought needed to follow through on it. Plus he was incredibly bipolar and indecisive about what message he wanted to send in his finales, and so they were always a mess. He was a brilliant script editor, but not much of a script writer. As I said, he extensively edited and rewrote his guest writers' material to make it really effective and fitting, and that was his strength -- perfecting other people's ideas. His own ideas, however, were half brilliant and half really bad, so IMO he also needed a better editor to smack him around.