case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-07-06 03:21 pm

[ SECRET POST #2377 ]


⌈ Secret Post #2377 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 071 secrets from Secret Submission Post #340.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
kamino_neko: Tedd from El Goonish Shive. Drawn by Dan Shive, coloured by Kamino Neko. (Default)

[personal profile] kamino_neko 2013-07-06 09:53 pm (UTC)(link)
That's not what a metaphor is. That is addressing the theme in a completely non-metaphorical way. The zombies themselves are often intended as a metaphor, but the conflict between the humans inherently can't be a metaphor for inter-human conflict.

And, for movies, I have no problem with interpersonal conflict...unless it's smart zombies who can think and plan, 'bash the zombies until they stop' is a terribly boring plot. 'Watch the humans trying to deal with each other under the pressure of the zombie attack' is a good one. And if they are smart zombies who can think and plan, it's a totally different type of movie.

What does get me (which mostly exists in games, or random discussions of 'what would you do in a zombie outbreak') is when people completely miss Romero's point and think this is a good thing. Anyone who doesn't kill any human who comes near who isn't already part of the group is wrong. Those roving bands of bandits? Perfectly cool. Anyone who actually tries to work together with any other breathers except for the ones who were in their original core group? Deserve to die.

For these people, zombies clearly aren't a threat - they're an excuse to be the worst people they can be.