case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-07-16 06:53 pm

[ SECRET POST #2387 ]


⌈ Secret Post #2387 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 046 secrets from Secret Submission Post #341.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
elaminator: (Metal Gear Solid: PW - Kaz)

[personal profile] elaminator 2013-07-18 06:03 pm (UTC)(link)
Kaz has the best of the 1950s greaser appeal all rolled into one.

That is honestly the best possible way to describe Kaz.

I feel that with each iteration of the Big Boss saga, the character designs get better and better.

Much agreed. This game looks amazing and the characters just keep looking better and better and even though graphics and design have come a long way (especially in recent years), I'm still incredibly impressed by how great everything looks.
thandie: (Default)

[personal profile] thandie 2013-07-18 07:20 pm (UTC)(link)
Yeah, he looked good in PW too, but that's because he had the glasses on. Smart move, because eyes were still the weak point at that stage of game developing.

With this new game I was AMAZED at how pretty and lively their eyes look. They are practically real. And I also can see a difference in how their faces move on MGSV, opposed to other equally fantastic recent games: in this one it really looks like they are using an actor for the face, which I know they do for BB (hello Kiefer). But do they do it for Kaz too? Ocelot still looked a bit static, but hey, that's Ocelot, it could even work character-wise. :P

I don't know, I think Kaz looked the best. BB still looks weird in SOME scenes, to the point that people were speculating if they are really two Big Bosses in the game, for some reason.
elaminator: (Metal Gear Solid 3: Ocelot)

[personal profile] elaminator 2013-07-19 12:54 am (UTC)(link)
But do they do it for Kaz too?

I don't think we've heard! And I feel ashamed admitting this but I didn't even notice with Ocelot. (He's one of my favorite characters, too.) They didn't focus on his facial expressions the way they did Big Boss's though, so maybe we just haven't seen the extent of that yet.

to the point that people were speculating if they are really two Big Bosses in the game, for some reason.

All I can say to that is this is Metal Gear fandom, and if they weren't making up incredibly stupid theories then they wouldn't be doing their job. :p But I think in the finale game the graphics will probably be improved and there won't be much inconsistency.
thandie: (Default)

[personal profile] thandie 2013-07-20 12:08 pm (UTC)(link)
I'm definitely not worried about the graphics being consistent or not. :) They have reached a point where it's hard to tell apart cutscenes from game play. It's amazing.
chronophage: (Default)

[personal profile] chronophage 2013-07-20 03:17 am (UTC)(link)
I'm just happy that everything with the design is so consistent and yet it keeps improving over time. The Boss's sneaking suit is flawless and I didn't really think they'd ever manage to top it, but everything just keeps getting better? I also like how they're able to create characters that look similar or are related to each other and yet still keep them completely different in both design and personality. I'm also really glad that they had BB put his mullet in a ponytail this time. It's just so practical and yet he still gets to keep his iconic bad haircut. Yoji Shinkawa is a really fantastic artist/designer and I really wish he'd release an artbook of his non-Metal Gear works!
Whenever a new game in the series comes out the first thing I'm most excited to see are the original Shinkawa pieces. Wish he'd done more for Rising- I'd love to see him draw Sam!

Kaz is just precious and I just want him to whip out a switchblade comb and do his hair on video codec all the time. He can interrupt me on missions to do that all he wants.
thandie: (Default)

[personal profile] thandie 2013-07-20 12:13 pm (UTC)(link)
I just want him to whip out a switchblade comb and do his hair on video codec all the time
Coming from someone who hasn't played PW yet: tell me he does that for real? :D

No seriously, I can't wait to play PW, I need to know MOAR.

The ponytail is simply fantastic. It's one of those things characters rarely are allowed to do in anything. Having two or more different styles. It's practical and it makes him look like a badass.

I didn't play Rising but I watched some of the cutscenes on YT. I think Sam could have easily become my favorite.
chronophage: (ooh mr maltese ooh)

[personal profile] chronophage 2013-07-22 02:50 am (UTC)(link)
HE DOESN'T. I'm so sad.

I just started playing it about a week ago. I'd had HD collection sitting around forever but I'd been too busy to play. I wish the codecs were more like they were in previous games (now you just kind of hit a button and people will talk at you. And Kaz tends to call you up at the beginning of a mission and worry about you) but you also get really adorable briefing files for each mission so it kind of evens out, I guess.

Sam is perfect. Everyone in Rising is great but Sam is just flawless. (Rising is also a really great game. Platinum does action games best!)