Case (
case) wrote in
fandomsecrets2013-08-18 03:01 pm
[ SECRET POST #2420 ]
⌈ Secret Post #2420 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 03 pages, 064 secrets from Secret Submission Post #346.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2013-08-19 11:52 am (UTC)(link)Casual players are no worse at contributing certain kinds of fanmade content than pro-gamers, so they're welcome to the fandom.
But occasionally they need to accept that certain types of games simply aren't for them, despite how interesting they find the story.
e. g. as much as I would love to play Spec Ops the Line for it's stand-out storyline, I simply suck at shooters, the make me nauseous, so I stay away from it, and instead take up games with great storylines that I can actually handle. It's not that hard. And if you suck at gaming in general stick to the games with a "casual/easy" option. Unless you're pirating left and right, you won't be able to afford everything that interests you anyway.
So be choosy instead of complaining on the official forums and giving the creators the idea that they need to make the next game even easier. Use walk-throughs and cheats if you have to.
Devs shouldn't be forced to dumb down games, sucking out the fun for non-casual gamers. Sadly, this is a trend though. More and more games get over-loaded with "helpful" devices like mini-maps, quest-markers, regenerating health-bars, revives without any penalties, puzzle hints you cannot turn off and similar crap, destroying immersion for a lot of other players.