case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-08-25 03:15 pm

[ SECRET POST #2427 ]


⌈ Secret Post #2427 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 068 secrets from Secret Submission Post #347.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Good news Anon

(Anonymous) 2013-08-25 10:40 pm (UTC)(link)
...voice acting...[is] a must.

While I agree with your other two points, I have to respectfully disagree about voice acting being a "must", at least from my perspective. I despise voice acting in my video games, and if there's a way to turn it off in the settings, I do. It's probably one of the main reasons I haven't been nearly as an avid gamer in recent years as I once was. Maybe I'm just old and stuck in the era of the '90s RPG where you were required to read a ton of text on a screen. Some voice actor reading the text aloud to me like I'm illiterate is a deal breaker for me. No text and nothing but voice acting? Major deal breaker. I get that voice acting is a lot better nowadays than it used to be, but I still can't get beyond how painful it was to listen to back when it first stared becoming the new "thing".

[/tl;dr opinion]

Re: Good news Anon

(Anonymous) 2013-08-25 11:47 pm (UTC)(link)
yana

when they read dialogue they often read things in a different way (inflection?) I would have, and that takes me out of the story

plus voice acting is more time and money that didn't go to the rest of the game!