case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-10-05 03:37 pm

[ SECRET POST #2468 ]


⌈ Secret Post #2468 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 065 secrets from Secret Submission Post #353.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
elialshadowpine: (Default)

[personal profile] elialshadowpine 2013-10-06 12:40 am (UTC)(link)
All of this. Very excellent advice.

I'd especially emphasize the question about whether you're asking people if they want to do stuff. I GL a pan-MMO guild (we are a small group, bouncing between WoW, SWTOR, and GW2... currently on the latter atm), and while if people are on, we're generally talking, we don't always do stuff together. A lot of people like to just do their own thing while having someone to chat to, so if you actually want to group up, make sure people know it. (But don't go overboard, either; I have one guildie who, much as I love her, is somewhat passive aggressive about feeling crappy playing alone but she never asks anyone and it drives us batty).

Finding the right group of people really is key. I run my own guild after far too many instances of crappy leadership, even if it means we're small and flitty and such. Some games, like WoW, have large communities on LJ and such that often have guild recruitment; that might be a place to look. I have had better luck finding guilds on related sites than I have in game itself, tbh.