case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-11-02 03:35 pm

[ SECRET POST #2496 ]


⌈ Secret Post #2496 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 071 secrets from Secret Submission Post #357.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Your headcanon for how certain fictional characters died

[personal profile] khronos_keeper 2013-11-02 11:11 pm (UTC)(link)
There's some creative dissonance in the Max Payne games between 1 and 2-- the whole fandom pretty much thought there wasn't going to be a third game made, until Rockstar picked it up.

However, the original creator, Sam Lake, sort of gave Max his own sending off, which I agree with more than Max running to Brazil. In Alan Wake, there's a few manuscript pages you can pick up, where it's read by the voice actor for Max Payne.

It basically describes a snippet scene of Max, having been shot or beaten, slowly dies in the snow. It recalls the opening scene of the first Max Payne with the line, "I can see my wife and my daughter. ...Honey, I'm home."

Holy shit. Pretty heartbreaking, but I honestly saw Max as hitting rock bottom by the end of the 2nd game. While he's not exactly suicidal, he's the guy who will keep getting himself in danger as punishment, and then not fight hard enough to survive when he gets mortally wounded. So I kind of liked how Sam Lake wrote it like that, myself.