case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-11-07 06:20 pm

[ SECRET POST #2501


⌈ Secret Post #2501 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[American Horror Story]


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03.
[Beverly Hills, 90210]


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04.
[Homeland]


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05.
[Skins]


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06.
[Signs]


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07.
[Downton Abbey]


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08.
[Epic Rap Battles of History]


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09.
[Mass Effect]


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10.
[orange is the new black]


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11.
[The Swapper]


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12.
[Rune Factory 4]


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13.
[Skyrim]












Notes:

Secrets Left to Post: 01 pages, 020 secrets from Secret Submission Post #357.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
blunderbuss: (Default)

Re: CONSTAAAANT DEATH

[personal profile] blunderbuss 2013-11-08 06:35 am (UTC)(link)
'These days'? Getting a reader invested in a character so their death will have more emotional impact is basic writing 101. If it's done well, those scenes can deep and permanent effect on both the plot and characters, even the whole tone of the work. After all, death is more-or-less a plot device when you come down to it.

I'd much rather have a character I care about die than some random side-character, and I'd rather have the main characters be ABLE to die than have them covered in plot-armor. That shows that at least the writer is willing to do what it takes for the sake of the story than coddle their precious characters.

As for brutality, it depends on the work. In almost all of the examples you mentioned (I don't know about Homestuck) the brutal deaths are very much justified because it's a war or a culling or whatever, and having cheap peaceful deaths will just weaken the story. In AOT, the brutality just makes the main characters more heroic, because they KNOW they will die horrifying deaths and yet join the Scouting Legion anyway.

Re: CONSTAAAANT DEATH

(Anonymous) 2013-11-08 08:13 am (UTC)(link)
'These days'? Getting a reader invested in a character so their death will have more emotional impact is basic writing 101.

I'd much rather have a character I care about die than some random side-character

Yeah. That's not exactly what I'm talking about, though. It's one thing when a death serves the plot, and you want it to have an emotional effect, and another when the whole story seems like it's specifically set up to kill people. And the things that have a lot of people dying just seem like they're everywhere right now.