Case (
case) wrote in
fandomsecrets2014-02-11 06:38 pm
[ SECRET POST #2597 ]
⌈ Secret Post #2597 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 02 pages, 047 secrets from Secret Submission Post #371.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - titc ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2014-02-12 11:53 am (UTC)(link)This is what I'm saying. An action-based show can last longer than a sitcom, because it's more plot-driven rather than character-driven.
With a cop/detective/medical/action type of show, there's a "case of the week" or "mystery of the week", and many episodes are self-contained. The very nature of the format means that there will be a new storyline (new patient, new murder, new whatever) in each episode.
Before people start objecting, I'm not saying there's *zero* character-based stuff in a cop/detective/medical type of show, because of course there is.
But in a sitcom, the characters and their personalities are all you have. There's nowhere else to go. There is nothing external to the characters and their interactions and their quirks. The characters' jobs or other aspects of their lives aren't the center of the plot, they're usually just vehicles for more jokes.
A sitcom can do nothing but collapse inwards onto itself.
Now, obviously, there is plenty of genre-blending nowadays, and I'm not saying there's never any comedy in a detective show or vice versa. TV shows are more complex than they used to be in past decades; I'm not saying that the cop/detective/action shows of today are like "Dragnet" or "Perry Mason." There are more story-arcs, more attempts at character development, et cetera.
But when nobody's hunting vampires, chasing outlaws, diagnosing a patient, or solving a murder, it becomes harder and harder to find something for your characters to DO. And so, a sitcom starts repeating the same old jokes and dialing the characters' personality-quirks up to eleven, because there isn't any plot. The characters themselves are the only source of material.