case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-03-08 03:40 pm

[ SECRET POST #2622 ]


⌈ Secret Post #2622 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 076 secrets from Secret Submission Post #375.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
cakemage: (Katamari)

[personal profile] cakemage 2014-03-09 05:03 am (UTC)(link)
I'm sort of the same way. Elder Scrolls games in general are the only ones in which I feel comfortable being evil, because the assassins and thieves are usually the most interesting characters and their missions are (mostly) the most fun (exceptions: the Purification quest in Oblivion made me cry, as did the latter portion of the Skyrim DB questline). In any other game that has a karma meter, however, my characters are the ultimate goody two-shoes, not necessarily because I think the evil options are stupid (although yeah, they often are), but because the worlds these games take place in are usually so crapsack that I'd feel really guilty about making them worse through my actions. I'm a sap like that.