case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-05-11 03:46 pm

[ SECRET POST #2686 ]


⌈ Secret Post #2686 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


__________________________________________________



02.


__________________________________________________



03.


__________________________________________________



04.


__________________________________________________



05.


__________________________________________________



06.


__________________________________________________



07.


__________________________________________________



08.


__________________________________________________



09.


__________________________________________________



10.


__________________________________________________



11.










Notes:

Secrets Left to Post: 03 pages, 059 secrets from Secret Submission Post #384.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
feotakahari: (Default)

Re: You are full of shit on this one

[personal profile] feotakahari 2014-05-12 04:46 am (UTC)(link)
If it's gonna turn into a numbers argument, I can't do that, because I don't have numbers. I have anecdotes, like the survival of Kudos despite being pirated to hell and back, or the success of Hotline Miami despite the dev openly helping pirates acquire it for free, but I can't factually prove what effect piracy has on the average game's sales.