Case (
case) wrote in
fandomsecrets2014-06-01 03:54 pm
[ SECRET POST #2707 ]
⌈ Secret Post #2707 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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The changing nature of games & what people look for in them
(Anonymous) 2014-06-02 01:36 am (UTC)(link)That isn't to say that there weren't any story-heavy games at all. For example, there were some really fantastic RPGs in the '90s (sadly, I haven't played all of the ones that I know I really should, but I figure I'll get around to it someday). However, again, if a game didn't have a good narrative, then that was okay.
I've kind of realized that I still have the old mindset of "if it's fun to play, who cares?" But a lot of people I come across don't seem to approach the medium that way anymore. If a game has great gameplay but a bad story, then there's a tendency for people to deride it as being dull or pointless. I find this really interesting. I really like story-heavy games, and I like that games have gotten to the point where they can be evaluated on things like characterization and narrative structure and the quality of the voice acting. But I also still like games that are just, well, games.
What are your thoughts, FS? Have you noticed the same kind of shift in what people look for? And do care more about story or more about gameplay?
Re: The changing nature of games & what people look for in them
Re: The changing nature of games & what people look for in them
People griping online does not actually translate into how people buy/play/enjoy games at all.
(That said a story element is why I'm not buying Watch Dogs, because I'm so fucking sick of said element that I refuse to support any game/movie/book with it ever again, no matter how good it is otherwise.)
Re: The changing nature of games & what people look for in them
(Anonymous) 2014-06-02 12:08 pm (UTC)(link)Re: The changing nature of games & what people look for in them