case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-06-01 03:54 pm

[ SECRET POST #2707 ]


⌈ Secret Post #2707 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 066 secrets from Secret Submission Post #387.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 (also a repeat x 3) - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
ariakas: (Default)

Re: The changing nature of games & what people look for in them

[personal profile] ariakas 2014-06-02 05:49 am (UTC)(link)
I know people gripe but I'm not sure it translates into actual sales. The "stories" of things like CoD and BF are usually awful, and they top charts. Or you have something like Far Cry 3, which was not only stupid but abjectly offensive, but ridiculously fun to play, and sold a ton.

People griping online does not actually translate into how people buy/play/enjoy games at all.

(That said a story element is why I'm not buying Watch Dogs, because I'm so fucking sick of said element that I refuse to support any game/movie/book with it ever again, no matter how good it is otherwise.)

Re: The changing nature of games & what people look for in them

(Anonymous) 2014-06-02 12:08 pm (UTC)(link)
What story element are you referring to?
ariakas: (Default)

Re: The changing nature of games & what people look for in them

[personal profile] ariakas 2014-06-02 05:02 pm (UTC)(link)
Fridged female relative/love interest as motivation for revenge. If we could put that particular flayed horse to bed for the next several decades, I'm not sure it would be long enough. Particular when combined with (yet another) grim 30-something dark-haired white dude protagonist. I know I'm not the only one to see the character design and become dubious, then hear about his backstory and immediately cancel their pre-order.