case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-07-03 06:55 pm

[ SECRET POST #2739 ]


⌈ Secret Post #2739 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 021 secrets from Secret Submission Post #391.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
kallanda_lee: (Default)

[personal profile] kallanda_lee 2014-07-03 11:11 pm (UTC)(link)
I'm intrigued, but also a bit worried now about playing it.
a_potato: (Default)

[personal profile] a_potato 2014-07-03 11:23 pm (UTC)(link)
A part of me wants to play it just to see how well it accomplishes its aim, but since I've actually gone through depression, I'm also like "thaaaaat's probably a bad idea."
kallanda_lee: (Default)

[personal profile] kallanda_lee 2014-07-03 11:31 pm (UTC)(link)
Basically, same. But then my morbid curiosity might get the better of me.
intrigueing: (Default)

[personal profile] intrigueing 2014-07-03 11:21 pm (UTC)(link)
I don't know, I've never heard of this, but that actually does sound pretty fun to me too.

(Anonymous) 2014-07-03 11:23 pm (UTC)(link)
Not worse than playing games where you kill a shitload of virtual people for fun, imo (which I don't think is a bad thing, either, just for the record).
a_potato: (Default)

[personal profile] a_potato 2014-07-03 11:25 pm (UTC)(link)
I don't think so. Think of all the people who love sad songs and sad movies and sad books.

(Anonymous) 2014-07-03 11:25 pm (UTC)(link)
to simulate depression

Why would they DO THIS?? Why would they even TRY this? How could they even "simulate" depression in the first place? Doesn't everyone experience depression differently? Those "unexplainable body aches can be one sign of depression" commercials just made me laugh like a loon. If the pain had been physical, I would have been able to handle it. For me, the pain was literally existential/non-physical, and that was the part that freaked me out the most.

TL;DR: How is a game like this in any way a good idea?

(Anonymous) 2014-07-03 11:35 pm (UTC)(link)
From the website: "Elude aims to raise awareness for depression and to inform about this dangerous illness. It is specifically intended to be used in a clinical context as part of a psycho-education package to enhance friends' and relatives' understanding of people suffering from depression about what their loved ones are going through."

[personal profile] solticisekf 2014-07-04 12:27 am (UTC)(link)
I'm not sure that this game'd actually be helpful for this. However, why not. Personally, I liked how 'Hyperbole and a Half' showed depression.

(Anonymous) 2014-07-04 09:31 am (UTC)(link)
wow hello melodrama.


games can deal with serious topics *gaspshockandawe*
feotakahari: (Default)

Slightly OT

[personal profile] feotakahari 2014-07-03 11:25 pm (UTC)(link)
I've been wondering about this sort of thing in the context of The Binding of Isaac. Is there something weird about fulfilling achievements and seeking gameplay mastery in the context of an extended metaphor for horrific child abuse?

(Anonymous) 2014-07-03 11:46 pm (UTC)(link)
I had to look it up, since I just came out of a depressive episode, and wow, way to creep me out... I'm usually for replaying short games like this, to find all the endings, but that chasm part genuinely didn't make me want to play again... The gameplay's really frustrating too, I suppose it does its narrative job, and I don't really get why you would play it for fun (the gameplay's rather clunky imo) but hey, whatever makes you happy.
elaminator: (Young Avengers: Teddy)

[personal profile] elaminator 2014-07-04 12:54 am (UTC)(link)
Same. I tried it out of curiosity, and boy was it an unpleasant experience. It's pretty, unique and does its job well, but I wouldn't call it fun. More like...well, kind of depressing, but again, that's the whole point.

Everyone's different, though!

(Anonymous) 2014-07-04 01:13 am (UTC)(link)
As a sufferer of depression, I played it, and...

Yeah, it simulates the frustrating struggle that at least I go through pretty damn well. I... can't particularly understand why anyone would find it fun, but I guess to each their own? No, yeah, still don't get it. It's fucking frustrating.

(Anonymous) 2014-07-04 05:00 am (UTC)(link)
Aww, jeez. The "happy" place above the treetops really *was* cute and happy. The music and the bouncing made me smile for whatever reason. Maybe that part hits something for the OP, too, or I dunno... I thought the sinking parts were kinda neat as well. As a simulation for depression it worked okay - I guess it was kind of frustrating but, uh, I'm depressed in an apathetic way, so I didn't... fight back, or, idk, I just kept going forward and not much bugged me. I could see how this game might hit something inside somebody and be fun in a way.

(Anonymous) 2014-07-04 06:30 am (UTC)(link)
Video games already make me feel anxious and useless, so... yea, I'll be skipping this one.