case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-07-07 06:41 pm

[ SECRET POST #2743 ]


⌈ Secret Post #2743 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 077 secrets from Secret Submission Post #392.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2014-07-08 01:43 am (UTC)(link)
I still think the art could have been better even if they are working with a minimal budget. Like if they knew that was the case, they should have made smarter decisions with the character designs. For instance think about how detailed the hair is, that is a lot of pencil mileage to animate when you're doing it right, a big way to save on budget is to save yourself pencil mileage and simplify. Even with digital tools it's still a good idea to make smart choices when animating to save yourself some work.

Part of what I've been thinking when I watch it is just wondering why they made the choices they did, I can be forgiving of a lot of art issues but I think the decision making hasn't all been on point either.

[personal profile] ex_earthshaker594 2014-07-08 02:01 am (UTC)(link)
No, I agree, but I left my opinion out of it since I have seen so many opinions thrown around even before the trailer and the early premiere that I'm even tired of my own at this rate, haha.

My friend and I discussed it after we attended the early premiere, and the coloring/animation decisions were our big problem. The backgrounds were nice, but the characters designs didn't look like a part of the world. There were also nice bits of whole animation undercut by other cheap ones. The ones that stuck with me the most were Jadeite's first appearance--he looked fine (everyone cheered), they animated the full creation of the baddie, the baddie minion herself looked more detailed--but then stuff like the compact looks like a literal painted still. There's also the dramatic space pan in the opening that was also in the trailer, for another.

I know a lot of people are miffed about the proportions, but this is the stuff I can't ignore, and the stuff that could actually be fixable to a degree. That's why I'm hoping they'll be improving later on.
Edited 2014-07-08 02:01 (UTC)

(Anonymous) 2014-07-08 02:16 am (UTC)(link)
Agreed on all points. There was a lot of weird inconsistency in the episode and not even where you would expect it, they had things that looked cheap even in their shots where all the money should have gone and yet random moments looked really good.

And the proportions are not my main issue either, I waited to see the animation despite not liking the designs for that very reason. There are certain things that could be tweaked in a minor way that could lead to amazing results. Right now the two things I really want is a little more expression and some better perspective on the faces.

[personal profile] ex_earthshaker594 2014-07-08 02:30 am (UTC)(link)
Same. I hope they manage it, because I would like to see this at its best, even if its best isn't what I was expecting. Thinking back on it, the silhouette pieces for the breaks were my favorite part. I hope they make some posters or postcards for those pieces, because I would put those on my wall.