case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-09-03 08:28 pm

[ SECRET POST #2801 ]


⌈ Secret Post #2801 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


__________________________________________________



02.


__________________________________________________



03.


__________________________________________________



04.


__________________________________________________



05.


__________________________________________________



06.


__________________________________________________



07.


__________________________________________________



08.


__________________________________________________



09.


__________________________________________________



10.


__________________________________________________



11.


__________________________________________________



12.


__________________________________________________



13.







Notes:

Secrets Left to Post: 02 pages, 031 secrets from Secret Submission Post #400.
Secrets Not Posted: [ 1 2 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
kallanda_lee: (Default)

[personal profile] kallanda_lee 2014-09-04 12:45 am (UTC)(link)
Wait, what is this text exactly? I rather love it.
dethtoll: (Default)

[personal profile] dethtoll 2014-09-04 01:05 am (UTC)(link)
It's text from one of the Marathon games.

(Anonymous) 2014-09-04 01:07 am (UTC)(link)
Specifically, text generated by an AI that's simultaneously achieving sentience and going insane, in the middle of an attack by aliens. This is it attempting to formulate what's going to become its personality.
dethtoll: (Default)

[personal profile] dethtoll 2014-09-04 01:09 am (UTC)(link)
Yeah, what you said.
dethtoll: (Default)

[personal profile] dethtoll 2014-09-04 01:05 am (UTC)(link)
Another games-as-art post, huh.

Of course it's art. So is Doom. Like I said yesterday: either all games are art, or none of them are.

That being said, I don't like Marathon very much. It has some neat ideas but I feel like System Shock was more compelling and less of a straight Doom clone with readables.

(Anonymous) 2014-09-04 01:10 am (UTC)(link)
Eh, I don't agree. I think the medium is too varied for everything to fall under art under different definitions.

Like take simulators or arcade games and compare them to say idk visual novels. I can think of definition that would cover the later but not the former.
dethtoll: (Default)

[personal profile] dethtoll 2014-09-04 01:26 am (UTC)(link)
That doesn't make them not art. Art doesn't have to tell a story or anything like that. Art is allowed to be simplistic, or commercial, or even bad. None of that makes it not art.

Simulator games? The sheer amount of detail that gets put into those -- particularly many recent vehicle simulators (trains, planes, etc.) -- is a work of art in and of itself. And arcade games aren't any less art than a home console game. Just because it's not trying to make a point about Objectivism or whatever doesn't mean it's not art. I've seen some truly beautiful works that were advertisements for Coke. Doesn't make them not art.

Video games are inherently expression. They have, from day one, been a reflection of the cultures that create them (Look how many 80s/early 90s games made in Japan borrow visual elements from 80s US pop culture, particularly film -- which gets filtered through to Japanese audiences, and then the game creators and manga artists etc. in that audience go on to take from that and use it in their own works.) Yes, most games you pay for, but painters and other traditional artists perform commissions all the time, we've got art school grads in marketing departments, commercial art is all around us. It's still art.

I could look at a Jackson Pollack painting and tell you it's not art, that I could do that with my dick. That doesn't make it not art. (Nor does it make my dickified imitation not art, but that's neither here nor there. Besides, I'd call it an homage to the arrogance of the abstract expressionist movement. See? Bullshit is an art too :P )
Edited 2014-09-04 01:31 (UTC)
lunabee34: (Default)

[personal profile] lunabee34 2014-09-04 02:51 am (UTC)(link)
I think Dickified Imitation is a good band name for an all covers band.

(Anonymous) 2014-09-04 03:26 am (UTC)(link)
I wrote something similar in the last post, needless to say I agree

art is a category, it's not a measurement of skill or worth

I don't see why games -wouldn't- be considered art– billboards are art, product design is art, cartoons are art...

(Anonymous) 2014-09-04 03:00 am (UTC)(link)
It's varied in terms of style, subject, genre and quality?

Like, uh...ART?

let me give you an example

http://upload.wikimedia.org/wikipedia/commons/6/6a/Mona_Lisa.jpg <--art

http://assets.sbnation.com/assets/1185172/warchild2.jpg <--art

One being commercial, poorly executed and generally disliked does not make it not art, it makes it bad art. But it's still art.

(Anonymous) 2014-09-04 01:06 am (UTC)(link)
Total agreement. Marathon was the first game to engage me on a "Whoa, blew my mind" level, forcing me to participate in unraveling a mystery that didn't affect the gameplay at all, but was just THERE. Durandal is a startlingly compelling character, and the moment in Marathon 2 when I had to destroy his central processors was the most powerful emotional reaction I'd ever had to a game. I still remember it almost twenty years later.
kaleidoscope: (Default)

[personal profile] kaleidoscope 2014-09-04 05:22 am (UTC)(link)
Marathon is the first and only game that I feel comfortable with as a first person shooter. I can't really comment on any games afterwards for graphics and story telling. But a game that later provided others to build off the engine to make their own versions such as Tempus Irae and Rubicon? Just beautiful. And oh god Rubicon!

In short, the text terminal from "Eat the Path" is my mantra. "There is only one path and that is the path that you take, but you can take more than one path."