Case (
case) wrote in
fandomsecrets2014-09-03 08:28 pm
[ SECRET POST #2801 ]
⌈ Secret Post #2801 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

__________________________________________________
02.

__________________________________________________
03.

__________________________________________________
04.

__________________________________________________
05.

__________________________________________________
06.

__________________________________________________
07.

__________________________________________________
08.

__________________________________________________
09.

__________________________________________________
10.

__________________________________________________
11.

__________________________________________________
12.

__________________________________________________
13.

Notes:
Secrets Left to Post: 02 pages, 031 secrets from Secret Submission Post #400.
Secrets Not Posted: [ 1 2 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
Of course it's art. So is Doom. Like I said yesterday: either all games are art, or none of them are.
That being said, I don't like Marathon very much. It has some neat ideas but I feel like System Shock was more compelling and less of a straight Doom clone with readables.
no subject
(Anonymous) 2014-09-04 01:10 am (UTC)(link)Like take simulators or arcade games and compare them to say idk visual novels. I can think of definition that would cover the later but not the former.
no subject
Simulator games? The sheer amount of detail that gets put into those -- particularly many recent vehicle simulators (trains, planes, etc.) -- is a work of art in and of itself. And arcade games aren't any less art than a home console game. Just because it's not trying to make a point about Objectivism or whatever doesn't mean it's not art. I've seen some truly beautiful works that were advertisements for Coke. Doesn't make them not art.
Video games are inherently expression. They have, from day one, been a reflection of the cultures that create them (Look how many 80s/early 90s games made in Japan borrow visual elements from 80s US pop culture, particularly film -- which gets filtered through to Japanese audiences, and then the game creators and manga artists etc. in that audience go on to take from that and use it in their own works.) Yes, most games you pay for, but painters and other traditional artists perform commissions all the time, we've got art school grads in marketing departments, commercial art is all around us. It's still art.
I could look at a Jackson Pollack painting and tell you it's not art, that I could do that with my dick. That doesn't make it not art. (Nor does it make my dickified imitation not art, but that's neither here nor there. Besides, I'd call it an homage to the arrogance of the abstract expressionist movement. See? Bullshit is an art too :P )
no subject
no subject
(Anonymous) 2014-09-04 03:26 am (UTC)(link)art is a category, it's not a measurement of skill or worth
I don't see why games -wouldn't- be considered art– billboards are art, product design is art, cartoons are art...
no subject
(Anonymous) 2014-09-04 03:00 am (UTC)(link)Like, uh...ART?
let me give you an example
http://upload.wikimedia.org/wikipedia/commons/6/6a/Mona_Lisa.jpg <--art
http://assets.sbnation.com/assets/1185172/warchild2.jpg <--art
One being commercial, poorly executed and generally disliked does not make it not art, it makes it bad art. But it's still art.