case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-12-27 04:05 pm

[ SECRET POST #2916 ]


⌈ Secret Post #2916 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 050 secrets from Secret Submission Post #417.
Secrets Not Posted: [ 0 - broken links ], [ 1 (second time) - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
dinogrrl: nebula!A (Default)

[personal profile] dinogrrl 2014-12-27 11:10 pm (UTC)(link)
Yeah...this is a big part of the reason I just gave up developing a manga/anime style and went in my own direction. That stuff has its place, but it just wasn't with my art.

And honestly? Just forget the how-to books. They're fun and package everything up with a nice little bow on top, but they will never beat practice, practice, practice, drawing from life, practice, doodling, playing with other media and styles, practice, and using reference images to inspire you. If you really want references for certain styles, then go out and find images with those styles. Do a Google search and bookmark or save those pictures that show what you like. 90% of the pictures on my computer and bookmarks in Firefox are exactly that, reference images for just about everything I draw. And if you're able, attend some art classes. Some are better than others, but even if you go to one that sucks, you'll be learning what you don't like, which can be every bit as important when developing your art!

You may find that your characters, or your style, will just never translate to anime/manga, and that's okay. Or you may find that you fall in love with anime/manga, and that's okay too. Just be careful of pigeon-holing yourself with the how-to manuals. It's very hard to break out of pigeon-holes, and it's very hard to add stuff into them.