case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-02-22 03:37 pm

[ SECRET POST #2972 ]


⌈ Secret Post #2972 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 072 secrets from Secret Submission Post #425.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Tinhat moments

(Anonymous) 2015-02-22 10:41 pm (UTC)(link)
How are you defining conspiracies here? Because pathological cynicism, greed and dodgy dealings behind the scenes in politics and corporate business is, well, pretty common and fairly well documented.
chardmonster: (Default)

Re: Tinhat moments

[personal profile] chardmonster 2015-02-22 10:44 pm (UTC)(link)
Okay, how do I put this?

When we say "tinhat" I'm under the impression that we're thinking of nutsy Alex Jones-style stuff.

Do I think people cooperate? Of course they do. They're humans. We're social animals. But I wouldn't call acknowledging that tinhat.

For example, what I said about consumption in my post: I don't think there was an intentional conspiracy to cause THIS MUCH change in American society. Remember: the advertisers are as susceptible to this trend as the advertisers. They are perpetuating the system that raised them.

Re: Tinhat moments

(Anonymous) 2015-02-22 10:46 pm (UTC)(link)
When we say "tinhat" I'm under the impression that we're thinking of nutsy Alex Jones-style stuff.

Ah okay, gotcha.

Sorry, I know a lot of people who are dismissive of the idea of ANY behind the scenes dealings, so was just checking what you meant.

Also, agreed.

Re: Tinhat moments

(Anonymous) 2015-02-23 01:04 am (UTC)(link)
It's an entire cyclical system, to be fair.

A corporation who sells video games wants to sell their product. Their target market is men 20-39 years old, because that's who they assume will buy most of their product. They tell advertisers to market their product. At this point, even if the advertiser comes up with a strategy that markets it toward women as well by pitching it as a neutral product, the corporation rejects the proposal and decides to air commercials during sports games instead. The advertiser does what the corp tells them to do. A connection between sportsy manly things and the video game happens. Lots of men buy the game. The advertisers consider it a success. The corporation considers it a success and points to the data to show that video gaming is a masculine thing. The next game they make, they target toward 20-39 year old men. They tell advertisers to market their product...