case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-08-28 07:03 pm

[ SECRET POST #3159 ]


⌈ Secret Post #3159 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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02.
[Knights Errant]


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03.
[HeadOn]


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05.


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06. [SPOILERS for Tales of the Abyss]



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07. [WARNING for rape]



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08. [WARNING for sexual assault/harassment]



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09. [WARNING for child sexual abuse]


















Notes:

Secrets Left to Post: 00 pages, 000 secrets from Secret Submission Post #451.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Video Games: Plot or Gameplay?

(Anonymous) 2015-08-29 03:28 am (UTC)(link)
A friend and I are having an argument over which is more important to the experience of a player. She's very adamant in her stance and it's infuriating me that she doesn't consider any examples I'm giving her.

I'm saying that plot is a very important and vital part of a well-made video game. The player will not be engrossed in the game if they don't care about its story or characters. In a few months, they'll forget what happened in a plotless game (or one with a weak plot), but a game with a well-written plot will stay with them for a long time. A lot of games on players' favorite games lists feature games with a focus on plot, such as Mass Effect, The Last of Us, The Legend of Zelda, Fire Emblem, etc.

She's saying that gameplay is way more important than plot, and plot should not be the focus of the game. It's more vital to have a constantly-entertaining game that the player doesn't get bored of playing, and that text just drags on and on, wasting valuable time. Her definitions of these types of games are all indie titles, including FTP tablet-based games and games on Steam that can be completed in an hour or so. The examples I listed were, in her opinion, boring, and she said they were more like an interactive story.

While I agree that gameplay is important (why play a game if the gameplay is weird or irritating), I think she couldn't be more wrong in saying that story takes away from a game. What are your thoughts on this? I just want to know what other people think.
insanenoodlyguy: (Default)

Re: Video Games: Plot or Gameplay?

[personal profile] insanenoodlyguy 2015-08-29 05:56 am (UTC)(link)
If the games wonderful but the plot is shit, I won't bother too long, unless it's going for no plot at all (ex: retro games, a la pac man)

If the games plot is great but gameplay is shit, I"m looking for all the cutscenes on youtube and that's that.

Gameplay is slightly more important, but it's two pillars leaning against each other. You take away too much of one, both are gonna fall.
elaminator: (The Last of Us: Ellie)

Re: Video Games: Plot or Gameplay?

[personal profile] elaminator 2015-08-29 03:42 pm (UTC)(link)
I guess everyone is going to have their own opinion, but if the story and characters are completely forgettable or unsatisfying I'm not going to bother. I basically don't care how good the gameplay is; it isn't worth my time.

I would rather play a slightly frustrating game with a great story than a game with great gameplay where I didn't care about the events unfolding.

Not that both aren't important, but story (that includes characters, because sometimes the characters can be complex and fascinating even as the main plot is sort of generic) definitely means more to me.