case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-09-05 03:35 pm

[ SECRET POST #3167 ]


⌈ Secret Post #3167 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 040 secrets from Secret Submission Post #453.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[personal profile] cbrachyrhynchos 2015-09-06 04:36 am (UTC)(link)
why not still have games compatible with Win 3.1 16 bit operating system?

Because Microsoft has shipped over 84 million XBox 360 systems using the Direct X 9 API while Win 3.1 has less than 1% marketshare.

A publisher like EA games exists to make money. More copies equals more money. So EA Games will make DX9-compatible games until it's no longer profitable for them to do so.

Tweak and get the PC end perfect, THEN branch put to other builds. If it is a PC game, make it the best PC game you can, then bring others under the umbrella once you have gotten everything right.

Why should they? Users with high-end graphics cards are about as relevant as Steam on Linux.