Case (
case) wrote in
fandomsecrets2015-10-28 05:41 pm
[ SECRET POST #3220 ]
⌈ Secret Post #3220 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 02 pages, 031 secrets from Secret Submission Post #460.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2015-10-28 10:37 pm (UTC)(link)And I really don't see how they were "bad."
The "Sacrifice Arcadia" ending could of had a better wrap up and conclusion, but besides that I don't see what makes them so horrible.
I think the LIS fandom has such a big backlash towards the endings, because no matter what choice you pick, no one ends up happy. It kills any wish fullillment.
no subject
(Anonymous) 2015-10-28 11:11 pm (UTC)(link)I don't think the endings were perfect by any means, but they're pretty much exactly what I expected to happen and what I thought was clearly being set up from the beginning, so I'm very confused as to why people act like this is some huge betrayal of the story or something.
The biggest complaint I see is people being mad that their choices supposedly didn't matter or that their choices "only" mattered in dialogue, but do they really expect it to matter to the ending that they had Max dig around in one character's trash one time? I don't even see how many of the major choices (like whether or not Max was nice to Victoria, what happened to Kate, etc) could have had any meaningful effect on the ending. Just because a choice didn't change the ending doesn't mean it didn't matter at all.
I really don't get it.
no subject
(Anonymous) 2015-10-28 11:40 pm (UTC)(link)In that regard "Sacrifice Arcadia Bay" is a better ending. My problem with that one was that it just felt empty. It didn't give me any feelings at all, except slight frustration at them not checking out the diner to see if anyone survived (though I get that might not look as good cinematically)
no subject
(Anonymous) 2015-10-28 11:53 pm (UTC)(link)no subject
(Anonymous) 2015-10-29 12:06 am (UTC)(link)Why couldn't there be a choice like stopping Nathan in the bathroom and telling him you know about everything, and then convince him by using the knowledge you've gained through the game to not shoot you like you had to convince Kate not to jump. Doing that would solve just about every problem without anyone dying, and idk the rest of the week could be used to evacuate Arcadia Bay.
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(Anonymous) 2015-10-29 01:16 am (UTC)(link)The problem with that situation is that when Max goes back in time using a photograph, she only has control for so long. It would be pretty difficult to organize an evacuation when she wasn't even in control of her actions. Never mind that it would be virtually impossible to convince everyone in Arcadia Bay to evacuate anyways; it's highly unlikely that more than a handful of people would believe Max about the storm. The bathroom scenario makes it even more unlikely that they could evacuate the town, because neither Nathan nor that version of Chloe would have believed her and been able to help her convince everyone to evacuate. There's not really any point in time she could go back to where she could ensure that Chloe is alive and everyone makes it safely out of Arcadia Bay. I mean, I guess they could have included that as an ending, but it would still raise a lot of questions.
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