case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-11-15 04:07 pm

[ SECRET POST #3238 ]


⌈ Secret Post #3238 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 043 secrets from Secret Submission Post #463.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Writers: World-building and character designing

(Anonymous) 2015-11-16 12:47 am (UTC)(link)
But that's my whole point! If it's not an important element of the story, then why does it matter whether those details have coherency in an our-worldly sense? They're unimportant whether they make sense or not. So why does it matter at all? What is the practical difference between details that don't work right, and details that are left unspecified so we just assume that it all works out, when it doesn't matter to the story either way?
tabaqui: (Default)

Re: Writers: World-building and character designing

[personal profile] tabaqui 2015-11-16 12:56 am (UTC)(link)
Because if they don't work right, at least for me, it takes me right out of the story. It makes me stop and go 'man, that's stupid, that doesn't even make *sense*!' and that's just...no fun.