case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-01-30 03:26 pm

[ SECRET POST #3314 ]


⌈ Secret Post #3314 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 072 secrets from Secret Submission Post #474.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
dethtoll: (Default)

Re: Bioshock or Boderlands

[personal profile] dethtoll 2016-01-30 11:08 pm (UTC)(link)
Both! Bioshock is shorter though. Their immediate sequels are easily the best in their respective series btw.

Re: Bioshock or Boderlands

(Anonymous) 2016-01-31 01:06 am (UTC)(link)
Oh, really? I bought the first three Bioshock games a while ago as some combo deal thing, but it turns out that I really dislike the first one (because of the practically nonexistent story & boring gameplay). What do you think's better about the second one? It'd be cool if I don't end up hating the entire series, haha.
dethtoll: (Default)

Re: Bioshock or Boderlands

[personal profile] dethtoll 2016-01-31 01:20 am (UTC)(link)
practically nonexistent story

I can't really say anything about the gameplay as that's purely subjective but this is completely wrong. The problem with the story isn't that it doesn't exist, it's just that it's a bit ham-fisted because Ken Levine isn't as smart as he thinks he is. Bioshock 2's story is told the exact same way (i.e. 90% of it is in audio logs) it's just better written.

Bioshock Infinite's story is more in-your-face but it's even more hamfisted than the original and not only makes some lame and even dangerous points, but it undermines its own half-interesting concept for some bullshit baby's first alternate universe plot. The DLC makes up for it though.

(To say nothing about the gameplay differences -- Bioshock 1's forcing you to swap between conventional weapons and plasmids was probably just because nobody thought of dual weilding, which Bioshock 2 lets you do. Combat's a lot better in BS2, not least because the levels are better designed with more open spaces. Bioshock Infinite, meanwhile, is a Call of Duty-esque fuckfest that trades complexity for chaos.)
Edited 2016-01-31 01:27 (UTC)