Case (
case) wrote in
fandomsecrets2016-02-17 06:37 pm
[ SECRET POST #3332 ]
⌈ Secret Post #3332 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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(David Bowie)
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(Great British Bake Off for Sports Relief, Ed Balls)
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04.

[Pokemon]
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[Star Wars: TFA]
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[Damian Lewis, Dick Winters, Band Of Brothers]
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[Daughter of the Lilies]
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[David Eddings]
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[Sengoku Basara]
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[JJBA]
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[Men In Black I, II, III]
Notes:
Secrets Left to Post: 01 pages, 022 secrets from Secret Submission Post #476.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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And yes, writing and storytelling have fuckall to do with popularity. The biggest market favors derivative work from established franchises while the best stories of the year often come out in secondary markets. Honestly, novellas, novelettes, and shorts seem to be stronger overall than novels right now.
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I am friends with a published author. She's been venting to me for nearly a decade. Popularity, and potential popularity, matters, because what's popular is what sells. I'm not sure why you're arguing against that.
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Popularity, and potential popularity, matters, because what's popular is what sells. I'm not sure why you're arguing against that.
Goalpost moving. We're talking about writing and storytelling, which have standards and techniques of craft. We're not talking about sales or popularity, which are primarily about marketing. We don't say that 50 Shades of Grey was a great story because it was well-marketed, and some of the best novels I've read lately had an initial print run of a few hundred.
And I work at a school of professional artists. Almost all of them can clearly define the standards of work for their fields, including the writers who are much more aggressive with the red pen than I am.
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I am not arguing that well-marketed stories are great stories. I am arguing only that what happens in a professional critique or editing session does not necessarily have to do with craft. '50 Shades' was published for a reason, and the reason was that its editors saw the potential for it to sell.
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Which again, has fuckall to do with storytelling and writing. So not moving the goalposts, a conversation that is both ignorant and irrelevant.
I am arguing only that what happens in a professional critique or editing session does not necessarily have to do with craft. '50 Shades' was published for a reason, and the reason was that its editors saw the potential for it to sell.
That's not a decision that's made in the context of a production critique. Professionals like to be paid after all. But by all means, tell us more about how we actually do our jobs, what goes on when we push things through production, and how it's all "opinion" and we should hire you to do it.
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