case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-06-13 05:56 pm

[ SECRET POST #3449 ]


⌈ Secret Post #3449 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 38 secrets from Secret Submission Post #493.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2016-06-14 12:09 am (UTC)(link)
Macs have been standard in publishing for decades. I like Windows, but Microsoft was playing catchup to the Mac for twenty years, and I don't think they ever caught Apple when it comes to desktop publishing or filmmaking.

You sound like a ignorant gamer.

[personal profile] sachiko_san 2016-06-14 12:17 am (UTC)(link)
In either of those cases, there's software for both and probably does come to preference and if you like to game on your computer or what you can afford.

Oh man, you were doing so well answering me without being a dick. You were so close. But no, honey, I don't really game unless it's on a handheld, and even then, not so much.

(Anonymous) 2016-06-14 08:07 am (UTC)(link)
Dick meet dick, AYRT is responding to your dickery from post one. Get over yourself.

(Anonymous) 2016-06-14 02:23 am (UTC)(link)
It's true that Macs have been the preferred choice for publishing for a long time. On the flipside, PCs has been the preferred standardized format for games and almost every other program aside from publishing. So OP can be disappointed but not surprised that there are less options with a Mac.

(Anonymous) 2016-06-14 04:59 am (UTC)(link)
That may have been true in the past, but it's no longer the case today, IME. I'm the web design student from below and we don't even have any Macs in our tech labs - all of the computers we use are PCs.