case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-08-17 06:48 pm

[ SECRET POST #3514 ]


⌈ Secret Post #3514 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Love it or List it]


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[ALF]


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Notes:

Secrets Left to Post: 01 pages, 18 secrets from Secret Submission Post #502.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2016-08-17 11:22 pm (UTC)(link)
It's fun during a walk and encourages me to go out on runs... but seriously, I feel it was released prematurely. The concept is surely groundbreaking, but it never should have been released before trading was a thing. And frankly, I would've definitely made training/battling wild Pokemon a thing, rather than just the game be chucking balls at everything. I mean, the concept is okay, but there's zero reason to be attached to any of the Pokemon at all.
diet_poison: (Default)

[personal profile] diet_poison 2016-08-18 12:07 am (UTC)(link)
That's probably my biggest problem...apparently the Pokémon have set power potentials so if I got one that I loved, nicknamed it, and used it a lot, but then got a stronger one at a higher level...that'd be weird.