case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-09-28 06:32 pm

[ SECRET POST #3556 ]


⌈ Secret Post #3556 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.
[Lord of the Rings trilogy]



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02.
[pride and prejudice; unnamed others]


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03.
[Endeavour]


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04.
[Tim Curry / Movies: IT, Rocky Horror Picture Show, Clue, Legend]


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05.


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06.
[Loud House]


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07.


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08.
[MST3K]














Notes:

Secrets Left to Post: 01 pages, 19 secrets from Secret Submission Post #508.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
caerbannog: (Default)

Re: No Man's Sky

[personal profile] caerbannog 2016-09-29 04:07 am (UTC)(link)
Do you find there's much variety? It caught my attention when it was all "Realistic random animals interacting with their environment and each other" but it's sounding like...just random animals walkign around clipping through trees. And I'm mostly about random animals in this kind of exploration...but only if it is what was promised versus any other indie exploration...

Re: No Man's Sky

(Anonymous) 2016-09-29 04:41 am (UTC)(link)
Visually, yeah, lots of variety! Idk what a "realistic" animal AI should look like...they wander around, run from you if you approach (unless you feed them), or potentially treat you like a threat and attack you. I have seen a few fighting each other, though! I very much feel like they'd continue to live normally with or without my presence, which makes it feel "realistic" to me.