case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-09-28 06:32 pm

[ SECRET POST #3556 ]


⌈ Secret Post #3556 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.
[Lord of the Rings trilogy]



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02.
[pride and prejudice; unnamed others]


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03.
[Endeavour]


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04.
[Tim Curry / Movies: IT, Rocky Horror Picture Show, Clue, Legend]


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05.


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06.
[Loud House]


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07.


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08.
[MST3K]














Notes:

Secrets Left to Post: 01 pages, 19 secrets from Secret Submission Post #508.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: No Man's Sky

(Anonymous) 2016-09-29 03:34 am (UTC)(link)
I bought it, and I'm super into it. I get that the tech video shown at E3 was different than what the final product was, but that's true of like...90% of games.

It's fun to explore, I like mining, I like talking to aliens and learning their languages, I like finding ancient ruins, I like watching unusual animals running around...idk. I like it. I found an Eden planet (perfect weather, no hazards, plenty of flora and fauna, low sentinel activity), and I've honestly just been spending my time walking all over it taking pictures of stuff.

Plus I sort of roleplay into my character, which helps the immersion. In my head, the pilot has an extensive backstory and all that, and it's super fun to think about. There's a lot of room for your imagination to run wild, which I appreciate in a game.
caerbannog: (Default)

Re: No Man's Sky

[personal profile] caerbannog 2016-09-29 04:07 am (UTC)(link)
Do you find there's much variety? It caught my attention when it was all "Realistic random animals interacting with their environment and each other" but it's sounding like...just random animals walkign around clipping through trees. And I'm mostly about random animals in this kind of exploration...but only if it is what was promised versus any other indie exploration...

Re: No Man's Sky

(Anonymous) 2016-09-29 04:41 am (UTC)(link)
Visually, yeah, lots of variety! Idk what a "realistic" animal AI should look like...they wander around, run from you if you approach (unless you feed them), or potentially treat you like a threat and attack you. I have seen a few fighting each other, though! I very much feel like they'd continue to live normally with or without my presence, which makes it feel "realistic" to me.