case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2017-06-20 07:23 pm

[ SECRET POST #3821 ]


⌈ Secret Post #3821 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.



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02.
[Movie: It Comes At Night]


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03.
[iZombie]


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04.
[New Girl]


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05.
[Miss Kobayashi's Dragon Maid]


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06.
(Doctor Strange)


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07.
[Fire Emblem]











Notes:

Secrets Left to Post: 02 pages, 26 secrets from Secret Submission Post #547.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
ketita: (Default)

[personal profile] ketita 2017-06-21 02:26 am (UTC)(link)
Yeah, see, the thing with criticism is also being able to look at unconstructive feedback and recognize it as unconstructive, or just disagree with it. I'm not even talking about random trolls, but about people who may leave snarky/less than positive comments.
Learning how to let that roll off is also good, imo. (not saying that the people who leave jerkish comments are okay, of course!)

afaik there have been studies that show that things like Facebook notifications are addictive, so I absolutely believe that posting immediate-gratification short things in fandom spaces can be linked to the same thing.
While it can definitely be NICE to sometimes get accolades for something small as a pick-me-up, for me the best feeling is still getting reactions to something I worked hard on.
(I'm still vaguely sad that my most popular fanfic to date is FAR from being my best, imo! But it just appeals to the audience on an easy level...)

(Anonymous) 2017-06-21 02:35 am (UTC)(link)
It is awesome to get recognition for something you worked hard on. And yeah, baffling when the random thing you-as-author are less fond of or know you worked less on gets less attention than something you really put a lot of effort into. Ah well.

Also, yeah, being able to tell the difference between constructive and unhelpful feedback, also valuable. I missed that one. Good point there.
ketita: (Default)

[personal profile] ketita 2017-06-21 02:49 am (UTC)(link)
I still remember on one of my WIPs where I made a pretty controversial decision regarding characterization. And to some extent, I had to stick to my guns on it, and hope I'd convince the readers - and not everybody liked it, and even my betas disagreed with me to some extent. It also made me examine my own decision, to see how much of it was artistic disagreement, and how much of what they were saying was true.
It was a good learning experience.

Though I think that also the push for constant accolades, and accepting everything with open arms, is also not the best. I know that when I started in fandom, I worked hard to improve the quality of my writing.
Again, not saying there should be gatekeeping, but communities can promote certain norms without being aggressive about it...

(Anonymous) 2017-06-21 03:07 am (UTC)(link)
I think it's possible to build a culture of encouraging self-improvement that isn't restrictive or unwelcoming. It's difficult to do when the social norm seems to be shifting toward all-positive-all-the-time and any sort of criticism (constructive or otherwise) is met with hostility. It's also difficult to encourage the type of self-reflection you're talking about with the apparently pervasive attitude of "Well, [offers excuse here] so don't criticize this."

I feel like this is maybe linked to a widespread idea that effort is not something about which one should be proud; it's the tendency to spend an hour getting dressed and doing makeup and then brushing off any compliments with "This old thing? Oh, I just threw this together." If you don't put in anything of yourself, then you can't be hurt by a rejection of it. So people pretend to put in no effort until they're actually putting in no effort, and then there's no vulnerability.

Which cycles back around to knowing how to appropriately handle constructive criticism, which is HOW ONE GROWS AS A PERSON.