case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2017-12-15 06:55 pm

[ SECRET POST #3999 ]


⌈ Secret Post #3999 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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02.
[Louisa May Alcott, Little Men]


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03. https://i.imgur.com/lIKsZNu.jpg
[too big]


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04.


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06.


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08.



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09. [SPOILERS for Stranger Things]



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10. [SPOILERS for Stranger Things]




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11. [WARNING for discussion of abuse]



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12. [WARNING for discussion of RL death]


















Notes:

Secrets Left to Post: 00 pages, 00 secrets from Secret Submission Post #572.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
kamino_neko: Tedd from El Goonish Shive. Drawn by Dan Shive, coloured by Kamino Neko. (Default)

Re: What video game mechanics do you love?

[personal profile] kamino_neko 2017-12-16 10:20 am (UTC)(link)
I love customizing my own character in most games. Unless the protagonist is better off just being a defined character with a defined personality because a lot of the drama is cast-based, then I find it a little obnoxious.

One of my few complaints with Fallout: New Vegas is the sudden swap of this in the Lonesome Road DLC...

Throughout the main game and other DLCs, the Courier is a total blank slate, their only defined trait being having been a courier, and the only set story starting when they picked up the chip.

Then LR comes along and inserts a bit of backstory where they're responsible for hundreds of deaths years earlier. I ended up having to headcanon that Ulysses was off his nut in order to keep it consistent with how I was mentally picturing the Courier. (And I kept up that assumption for most subsequent playthroughs.)