Case (
case) wrote in
fandomsecrets2017-12-15 06:55 pm
[ SECRET POST #3999 ]
⌈ Secret Post #3999 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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[Louisa May Alcott, Little Men]
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03. https://i.imgur.com/lIKsZNu.jpg
[too big]
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09. [SPOILERS for Stranger Things]

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10. [SPOILERS for Stranger Things]

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11. [WARNING for discussion of abuse]

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12. [WARNING for discussion of RL death]

Notes:
Secrets Left to Post: 00 pages, 00 secrets from Secret Submission Post #572.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: What video game mechanics do you love?
(Anonymous) 2017-12-16 12:23 am (UTC)(link)I theoretically love serious choices where you have to choose between, say, one character dying or the other - but in reality, I hate that because as a gamer, I like to play the perfect run. On that note, as a gamer, I honestly prefer being able to do everything in one playthrough because I don't anticipate having the time to replay most games and hate missing things - though again, in theory, the idea of personalized runs in games with lots of replay value is super cool. But c'mon, in an epic RPG you're already committing 40, 50+ hours. Much more if it's an open world game like Skyrim or something. I don't want to have to replay six times in order to see everything, especially if the bulk of the game is more or less identical.
I love romance options. Namely, same-sex romance options. I also want my male characters to be beautiful bishounen, not hulky macho dudes, and I want to dress them in beautiful skimpy silks. Does that count as a mechanic?
Re: What video game mechanics do you love?
One of my few complaints with Fallout: New Vegas is the sudden swap of this in the Lonesome Road DLC...
Throughout the main game and other DLCs, the Courier is a total blank slate, their only defined trait being having been a courier, and the only set story starting when they picked up the chip.
Then LR comes along and inserts a bit of backstory where they're responsible for hundreds of deaths years earlier. I ended up having to headcanon that Ulysses was off his nut in order to keep it consistent with how I was mentally picturing the Courier. (And I kept up that assumption for most subsequent playthroughs.)