case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2018-10-21 04:18 pm

[ SECRET POST #4309 ]


⌈ Secret Post #4309 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 37 secrets from Secret Submission Post #617.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2018-10-21 10:35 pm (UTC)(link)
that's what i'm thinking too tbh, he strikes me as a nightmare to work with in general. it kind of reminds me of the stories i've heard about crytek where you literally got the big important guys swooping into your project, throwing ideas into the room and then leaving you to puzzle out whether they seriously want you to start putting work into that or not.

i don't think AAA game development is a suitable space for artsy free spirits. not because it doesn't sell, or it's not good to take risks, but because the bigger the project the harder it is to change things as time goes on. if you keep coming up with great new ideas you just condemn your project to development hell.

BUT i could be entirely wrong of course, i have to admit i don't know much about him except what i've picked up on the fringes, which paints him as pretty chaotic.