Case (
case) wrote in
fandomsecrets2019-02-27 05:33 pm
[ SECRET POST #4437 ]
⌈ Secret Post #4437 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 01 pages, 14 secrets from Secret Submission Post #635.
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Current Secret Submissions Post: here.
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Basically, maybe you just need to give these groups more of a chance. You could also be arriving during a light-hearted period just before or after a huge drama fest.
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(Anonymous) 2019-02-28 09:53 pm (UTC)(link)With online roleplaying it's so hard to judge whether you will like the campaign, like the DM and like the other players, there are so so so few ways to tell, so I kind of have to rely on the presentation of the listing & I try to check the applications of the players that were already accepted.
And even then I'll run into games like the one where, during my first talk with the DM (before session 0), he warned me that one of the other players was "very vocal anti pc" but "really a nice guy" and then like 5 minutes later mocked another player's character concept, which he had approved.
Another game I was clicking really well with the DM with my intrigue heavy character, but the other players got bored and eventually angry (at my character) because they felt left out since they had built "standard" adventuring characters with no motivation to get involved. And this was after a good 3 months of RP!
I'm very go-hard-or-go-home when I join any game and I want an environment of people that are the same. Even a detailed listing isn't a good indication of what to expect, as mentioned, so it's like... why even bother with anything that I'm not total in love with, if there's a good chance this is how things are going to go.
Most games don't even bother listing their DM style/what they expect of their players which is like sdmnhfgjsdfg idk a red flag for me, it's like, have you really not put any thought into what kind of people you want to DM for? Hang out with every week for hours?
Anyway, that's kind of my issues. Rambling. Sorry!
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