case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-02-27 05:33 pm

[ SECRET POST #4437 ]


⌈ Secret Post #4437 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 14 secrets from Secret Submission Post #635.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2019-02-27 11:39 pm (UTC)(link)
Gosh, that level of detail sounds exhausting to keep up for a regular game. No wonder the DM vanished.

Don't let perfect be the enemy of good, OP. You not being able to "settle" for any other games is 100% on you.

(Anonymous) 2019-02-28 12:16 am (UTC)(link)
This is a weird comment. OP isn't actually doing anything wrong. They just don't want to play in certain kinds of games. It's a valid position and it's also a valid thing to make a secret about feeling weird about.

SA

(Anonymous) 2019-02-28 12:22 am (UTC)(link)
And it's also not like OP asked the DM to do those things

What a fucking weird comment

Re: SA

(Anonymous) 2019-02-28 12:23 am (UTC)(link)
It's a weird secret

Re: SA

(Anonymous) 2019-02-28 12:25 am (UTC)(link)
How is it a weird secret at all

Re: SA

(Anonymous) 2019-02-28 11:13 am (UTC)(link)
Ayrt - because OP admits their expectations are too high but still calls other games 'amateur' because they don't match up with this Perfect Amazing (and evidently unsustainable) game. I totally get that it sucks when a game you like falls through, but when it apparently ruins your enjoyment of any other game? That's something you just have to get over.

Re: the DM, I didn't mean that the player made the DM go that far, but just that it would be exhausting as a DM to keep up that level all the time, and it makes sense that the game fizzled out. Finding another game in that style is likely hard because of that exact burnout, so again, OP needs to figure out how to settle for something that's more realistically playable.

(Anonymous) 2019-02-28 01:54 am (UTC)(link)
It's not really weird at all? There comes a point where perfectionism can interfere with your ability to enjoy things, so you need to either accept that you're probably never going to find the thing you want exactly the way you want it OR you need to learn to lower your standards a little bit so you can have fun with things that aren't perfect.

(Anonymous) 2019-02-27 11:49 pm (UTC)(link)
... how can a roleplaying game be "amatuar"? Like, I get what your saying, but that line just boggle my mind, it feels so counter to what most DnD games are.

(Anonymous) 2019-02-28 11:21 am (UTC)(link)
Bad writing, poor world building, undeveloped characters, lack of immersion, other players not taking it seriously, are just a few of the things that come to mind. That's what I assume OP means by amateur rp. Yeah, a lot of people just wanna play D&D for fun, but for some people it's more about RPing with some rules and progression thrown in to keep things going and add some randomization.

I know I always hoped for more RP in my D&D group, but my DM was typically more interested in just doing things because he thought it was funny. *shrug* Some people want different things from D&D.

(Anonymous) 2019-02-28 01:16 pm (UTC)(link)
A good DND game has balance. You can do utterly ridiculous things and then drop back to serious, like me and my group does constantly with Werewolf the Apocalypse. We had one session where we our galliard tried to talk to raccoons.

The next session we all almost died and found out there was bad shit happening. But a game that's 100% super serious all the time isn't going to last, because it always ends up feeling more like a job.

Immersion is also a weird thing because like. What's immersive for you? May no be immersive for someone else. Also like, those things don't make it bad. Especially if you consider "not 100% effort and mega levels of detail at all times" bad writing. Like, dude, so long as the world makes sense, it's a decent world. I like letting the other characters fill in some details of the world, too, because then it feels more collaborative and not just "insert character in the DM's sandbox."

(Anonymous) 2019-02-28 01:46 pm (UTC)(link)
"But a game that's 100% super serious all the time isn't going to last, because it always ends up feeling more like a job."

Yeah, this is how I feel. Serious RP can be a lot of fun, but it's also exhausting. I wonder if OP has any DMing experience themselves, because that'll REALLY give you an appreciation for the work of other DMs.

(Anonymous) 2019-02-28 12:48 am (UTC)(link)
RE: the bonus secret - they probably just dropped out because they didn't have the time.

(Anonymous) 2019-02-28 05:32 am (UTC)(link)
Yup this. That amount of detail sounds like it requires a lot of investment and it's hard to find the time on a busy schedule.
osidiano: Allison Argent from Teen Wolf looking up thoughtfully (thoughtful)

[personal profile] osidiano 2019-02-28 05:53 pm (UTC)(link)
I recently started a Werewolf game where I ended up the Storyteller. I was going for "grimdark eco terror and spiritual horror." Then we realized that the pack we made was comprised entirely of fuck-ups. One wolf's character concept involves being a disappointment to his father; another has a Compulsion to check his Instagram notifications at inopportune times. One of the wolves is so spiritual he keeps accidentally Slipping Sideways whenever he gets stressed out (and he's pretty high strung). Other people would probably think we were "amateurs," but we've all been RPing for decades and had a TON of fun in our first session. I fudged a lot of rules and streamlined some aspects of gameplay to ease everyone back into the WoD mechanics; none of us have ever played the W20 version, and either hadn't played any WoD games since the '90s or at all. As we progress and everything gets more familiar, I'll introduce more complex rules and toughen up on rolls, but in the beginning you gotta keep it moving so that people invest enough to make time in their schedules every month or week or however often you play.

Basically, maybe you just need to give these groups more of a chance. You could also be arriving during a light-hearted period just before or after a huge drama fest.

(Anonymous) 2019-02-28 09:53 pm (UTC)(link)
I would never drop a group after one game! That is why searching is so hard for me, I do not want to "hop" between campaigns and inconvenience everyone by leaving a sudden hole in the group or something.

With online roleplaying it's so hard to judge whether you will like the campaign, like the DM and like the other players, there are so so so few ways to tell, so I kind of have to rely on the presentation of the listing & I try to check the applications of the players that were already accepted.
And even then I'll run into games like the one where, during my first talk with the DM (before session 0), he warned me that one of the other players was "very vocal anti pc" but "really a nice guy" and then like 5 minutes later mocked another player's character concept, which he had approved.
Another game I was clicking really well with the DM with my intrigue heavy character, but the other players got bored and eventually angry (at my character) because they felt left out since they had built "standard" adventuring characters with no motivation to get involved. And this was after a good 3 months of RP!

I'm very go-hard-or-go-home when I join any game and I want an environment of people that are the same. Even a detailed listing isn't a good indication of what to expect, as mentioned, so it's like... why even bother with anything that I'm not total in love with, if there's a good chance this is how things are going to go.
Most games don't even bother listing their DM style/what they expect of their players which is like sdmnhfgjsdfg idk a red flag for me, it's like, have you really not put any thought into what kind of people you want to DM for? Hang out with every week for hours?

Anyway, that's kind of my issues. Rambling. Sorry!
osidiano: A chibi Metroid (mmhmm)

[personal profile] osidiano 2019-03-01 04:19 am (UTC)(link)
Aaaah, okay. That makes sense. I don't roleplay much online anymore, so I guess I was thinking it would be like showing up for a pick-up game at a store or something. I haven't used Roll20, but I remember trawling through the Blizzard forums looking for an RP guild on WoW, and yeah, the listings can be really misleading. Even for things that I thought I'd be way into, I was kinda. . . meh. Roleplaying online hasn't been really fun for me since Yahoo!Groups shut down and I quit GaiaOnline. Now I stick to tabletop games, even if we have to play them over Skype. Good luck, OP! I hope you find a group that works for you