case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-05-18 03:32 pm

[ SECRET POST #4516 ]


⌈ Secret Post #4516 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.



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02.
[The Secret Etiquette Of Lady Takashima]


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03.
[Avatar: The Last Airbender]


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04.
[Harry Potter]


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05.
[Sekiro: Shadows Die Twice]


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06.
[Stephen Fry as Inspector Thompson in Gosford Park]


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07.
[Dragon Age/Dragon Age: Origins/DA4]


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08.
[Queer Eye, S03 E01 "From Hunter to Huntee"]


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09.
[A View to a Kill]











Notes:

Secrets Left to Post: 03 pages, 58 secrets from Secret Submission Post #647.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2019-05-18 11:10 pm (UTC)(link)
Just because someone likes the difficult in the Souls games and other similar games doesn't mean they think every game should be insanely hard. But those particular games being hard is a feature/the point of them and if someone doesn't like that they can feel free to l,at one of the hundreds of other games without an insane difficulty setting.

(Anonymous) 2019-05-18 11:21 pm (UTC)(link)
But why? This is what I don't understand at all. OK, you like the games to be hard. But having an easy mode doesn't mean that the hard mode suddenly stops existing. It doesn't make the game any easier for people who like the difficulty. So what's the problem with it? I'm not saying they necessarily should or shouldn't, but I don't see why it would be bad if they did. Similarly, someone else using cheat codes during the game has no impact whatsoever on how you play the game, so why do people care?
thewakokid: (Default)

[personal profile] thewakokid 2019-05-18 11:56 pm (UTC)(link)
No, it doesn't mean that, but it does mean that when you say "I beat this game" it means less. Because people at the moment KNOW what you went through to beat it. They know you have skill and determination. an easy mode invariably lessens the achievement.

Like, ok, two people come up to you, one says "I just beat Devil May Cry" and the other one says "I just beat bloodborne", no you don't have to be a dick about it, but admit it, you are inherently more impressed with the bloodborne player. MAYBE the person who beat DMC did it on dante must die mode, and that is still an incredible achievement to me, but you know the statement "I just beat bloodborne" means more about the persons skill and determination than "I just beat Devil May Cry".

(Anonymous) 2019-05-19 01:04 am (UTC)(link)
Considering you can cheese bloodborne by endlessly grinding and abusing AI exploits for some of the most difficult fights idk it’s really not that impressive to beat bloodborne either. It just means you have a shitton of patience.

-signed a player who dumped 30 points into VIT and abused Spin2Win early game tactics to carry me all the way to post-Rom.
thewakokid: (Default)

[personal profile] thewakokid 2019-05-19 01:51 am (UTC)(link)
Well I haven't played Borne yet, but I just played the first Dark Souls, and yeah, you can level in that too, but it doesn't really change much. I'm of the opinion that given that game, even at a high level a fucking mook can take you down if you let your focus slip it's STILL a damn hard game. And things like finding an exploit or leveling is a part of the tactics of the game, so if it's how you play it I don't see it as a violation. But honestly after I spent a while grinding on the Undeadburg bridge I was like "This isn't worth it". I was getting bored and it wasn't giving me the edge I was hoping for so I just pressed on with what I had. If you have the patience to grind to a point where you can take the hellkite down in one swing, I will STILL respect you for putting in the work that I couldn't.

(Anonymous) 2019-05-19 10:03 am (UTC)(link)
Because that's the point of those games. It's like complaining Fallout is about shooting mutant monsters and role-playing and not about, idk, building, farming and crafting. You play other games for that if you want to. There is a huge variety of games with easy modes to choose from. And if you have those hard games for a PC, you can often cheat, anyway, so I don't see the issue.
Adding additional game modes costs additional time and money. Those difficult games are made for a certain group of people who enjoy playing them and buy them. People who don't like that can play different games. Not every game has to be accessible for every single person.