case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-05-23 06:30 pm

[ SECRET POST #4521 ]


⌈ Secret Post #4521 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Nine Lives Man]


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[Citizen Kane]










Notes:

Secrets Left to Post: 01 pages, 11 secrets from Secret Submission Post #647.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2019-05-23 10:43 pm (UTC)(link)
It's fine as you do it in a way that makes sense. Either keep time travel strictly limited, or aggressively refuse to try to be realistic about it. The problem comes when you have time travel without many restrictions *and* the specific mechanics of time travel are important to the resolution of the story.

(Anonymous) 2019-05-24 12:12 am (UTC)(link)
Yeah, time travel can be a great mechanic, but it needs to either have strict rules or everyone gets to go wild on it, not just conveniently the heroes (Legends of Tomorrow is a great example of this).

(Anonymous) 2019-05-24 03:34 am (UTC)(link)
The creators also need to be internally consistent, and they usually are not. It's frustrating.