case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-05-27 06:20 pm

[ SECRET POST #4525 ]


⌈ Secret Post #4525 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 25 secrets from Secret Submission Post #648.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2019-05-27 10:42 pm (UTC)(link)
Same, anon. I really hate being mean even in games where I think it'd be exciting to play a villain. I literally have to restart the game from my last save if I even accidentally am mean to someone.

(Anonymous) 2019-05-27 10:50 pm (UTC)(link)
Tooooootally agree.
liz_marcs: Jeff and Annie in Trobed's bathroom during Remedial Chaos Theory (Default)

[personal profile] liz_marcs 2019-05-27 11:06 pm (UTC)(link)
I'm the same way. I may WANT to be evil, but I can't do it even in a video game.
thewakokid: (Default)

[personal profile] thewakokid 2019-05-27 11:23 pm (UTC)(link)
Same. If I am playing a character, I feel compelled to play a good character, or as good as I am able to given the choices available.

Like Dishonored. I make some pretty evil choices but that's because I want to be playing a version of Corvo who is trying to limit the needless death.
fishnchips: (Kenma: Ehhh)

[personal profile] fishnchips 2019-05-27 11:29 pm (UTC)(link)
The funny thing about Dishonored was that in some missions, killing the target would have been kinder. Like, it's the GOOD choice to go handing the unconscious lady whose only mistake it was to date the wrong politician over to her insane obsessive stalker to presumably be kept as a sex slave for the rest of her life? Seriously?
Edited 2019-05-27 23:30 (UTC)

(Anonymous) 2019-05-27 11:59 pm (UTC)(link)
There's a reason the morality scale in Dishonored is based on chaos, not on good vs evil. And a reason you can still get the best ending if you kill only your mission targets - 0 kills gives you an achievement, that's all.
fishnchips: (Default)

[personal profile] fishnchips 2019-05-28 12:07 am (UTC)(link)
That is true. At the same time, calling that achievement "clean hands" may have been a bit misleading. But it's true that nonlethal is not necessarily portrayed as the good version - at least not for every main target.

(Anonymous) 2019-05-27 11:24 pm (UTC)(link)
It doesn't help that in Mass Effect, the Renegade options are just completely racist in the second and third games.
fishnchips: (Kenma: Ehhh)

[personal profile] fishnchips 2019-05-27 11:26 pm (UTC)(link)
Yeah. Especially when the evil route doesn't even have a payoff except for a trophy. And I like collecting trophies, but if the only way to get it is to slog my way through unpleasantness, more annoying game mechanics and an unsatisfying bad ending, I'd rather not get the trophy.

And I always roll my eyes at developers who make "Oh and you have totally free choice if you go the good or the evil route" a selling point of their games only to unsubtly shove it in your face that no, actually, the evil route is BAD and you should feel bad about even thinking about doing it.

(Anonymous) 2019-05-27 11:37 pm (UTC)(link)
Yes, you can choose to do this horrible thing that will give you lots of power to do whatever you want, including fix the world for your favorite people, but you'll have to sit through mandatory cut scenes of your team's disappointment, assuming you don't have to kill them all.
fishnchips: (^_^)

[personal profile] fishnchips 2019-05-27 11:44 pm (UTC)(link)
Also, that power you got through your evil choices? Totally backfires on you and you have actually doomed the world and all your favourite people. Yay!

(Anonymous) 2019-05-27 11:48 pm (UTC)(link)
Choosing the easiest path through those levels gives you an epilogue of space/steampunk/fantasy Nazis.
fishnchips: (^_^)

[personal profile] fishnchips 2019-05-27 11:52 pm (UTC)(link)
Or alternatively, just killing everyone makes the game so much harder because now, everyone and everything wants to kill you as well (which... fair I guess) but you don't even get a reward for it, instead, you get the epilogue of "congrats, you ruined everything, hope you're proud, you asshole".

(Anonymous) 2019-05-27 11:32 pm (UTC)(link)
Bioware seems to have a big problem balancing the bland and booring with cartoonish puppy-kicking.
syncing_feeling: (Default)

[personal profile] syncing_feeling 2019-05-27 11:35 pm (UTC)(link)
Same here. I'm currently doing my first Pacifist run on Undertale and even the thought of a Genocide run in the future makes me want to cry, because I'm way too soft. Getting the worst ending in Haunting Ground/Demento requires you to beat up your dog companion until he's terrified of and/or attacking you, and when the time came to try for 100% completion I passed the controller to my brother because nope, never, not doing that.

(Anonymous) 2019-05-31 07:54 pm (UTC)(link)
I /tried/ to do a Genocide run. You know how most people stop at a specific character? I couldn't even bear to kill the first enemy. That Froggit did nothing wrong! *sobs*

(Anonymous) 2019-05-27 11:43 pm (UTC)(link)
Same.

I'd like to say that on a replay for the game I'm currently playing, I'd go with the 'Low Honour' version of Arthur Morgan, but I know I wouldn't. Getting Good Boy Points is very important to me.

I'd also like to say that if they had an option to play Micah Bell, I'd have less of an issue playing the villain, being immoral and dishonourable, but at the same time, I know I'd have the most well-behaved Micah in the land.

I'm just very bad at playing bad guys in games, despite villains invariably being my favourite.

Even my Trevor Philips was practically a saint.

(Anonymous) 2019-05-28 12:36 am (UTC)(link)
While I have an easier time playing evil characters in Bioware games, I feel the same way every time I play Skyrim.

A lot of quests give you an incentive to be a power-hungry, violent, treacherous, cannibalistic, murderous, and irredeemable asshole...

... and yet I never get the Daedric Artifacts if they mean betraying a friend or hurting innocent people, I always side with the Empire because I don't have the heart to betray Jarl Igrod and I don't trust the Stormcloaks, I kill every Thalmor I see, I only pickpocket from bandits and enemies, and I kill the Dark Brotherhood from the first get-go.

(Anonymous) 2019-05-28 12:51 am (UTC)(link)
Probably because the characters in Skyrim are more believable, more down to earth, more like the person next door.

Same with Fallout New Vegas, I don't care to go the bad karma route there because the folks there are just hard working normal every day stiffs.

But in Bioware games, the evil side is so fun.

(Anonymous) 2019-05-28 01:11 am (UTC)(link)
I can't play xenocidal or slave owning races in Stellaris. I can't really even play xenophobes because I always just want to make friends with the alien snails or whatever.

(Anonymous) 2019-05-28 01:29 am (UTC)(link)
You're not the only one. I've tried doing the "evil" thing in Life is Strange (you can do some things that result in deaths, for example, prior to the Big Choice in the finale) and.... I just can't. I feel too nice!

(Anonymous) 2019-05-28 04:15 am (UTC)(link)
I didn't even like playing the JojaMart route in Stardew Valley!

(Anonymous) 2019-05-28 05:32 am (UTC)(link)
I was just coming here to say that I still haven't gotten the JojaMart achievement for this reason! I keep trying, but by the time I have enough money for a Joja Membership, I feel so attached to the town and the relationships I'm building with everyone that I just can't do such an awful thing to them. (There's one game where I forced myself to buy a membership anyway. I...quickly lost interest in playing that game, and it's stalled out in early Summer, Year 1.)
analise: (Default)

[personal profile] analise 2019-05-28 06:36 am (UTC)(link)
Yeah...so there's this otome game I play and I'm kind of a completionist so I want to get all the endings. But to get some of the bad ones you have to really be mean to the characters. And I'm always like, "....but I like [x]? I know they're fictional but...."