Case (
case) wrote in
fandomsecrets2019-11-07 05:33 pm
[ SECRET POST #4689 ]
⌈ Secret Post #4689 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

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02.

[Cookie Run]
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03.

[Emergence]
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04.

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05.

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06.

[Evil]
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07.

[Overwatch]
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08.

[How to Get Away With Murder]
Notes:
Secrets Left to Post: 01 pages, 10 secrets from Secret Submission Post #671.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Fandom secrets you're too lazy to make...
That's the kind of writing that gives you, for instance, a Sam and Dean who drop iq points like stones and forget the basic rules of their world, because the writers can't be bothered to find a way to move the plot forward while staying true to the 'verse's rules.
Nobody needs or wants ten pages of 'how these subsistence farms survive' in the middle of their epic quest. But if you make some part of the story, some twist in the plot or some foundation stone of character development hinge on how they make food out of grass or something, you had better actually *know how they do it*, or the whole thing is going to fall apart. And, frankly, for me and a lot of others, make you (universal you) seem like a bad/lazy writer.
Re: Fandom secrets you're too lazy to make...
(Anonymous) 2019-11-08 05:33 am (UTC)(link)Magic systems are usually bad about this in a "magic can do all of these things, but not That One Thing that would actually be important and there's never an explanation given as to why."
Re: Fandom secrets you're too lazy to make...
Stupid.