Case (
case) wrote in
fandomsecrets2022-05-19 07:04 pm
[ SECRET POST #5613 ]
⌈ Secret Post #5613 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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[Kinky Boots]
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Notes:
Secrets Left to Post: 01 pages, 08 secrets from Secret Submission Post #803.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2022-05-19 11:20 pm (UTC)(link)People can go into arguments about why that is until the cows come home (and I'm sure that at least some of it is survivorship bias) but at the end of the day, that's pretty much the reason that the perception exists: because there's a lot of movies and TV shows where people don't find the CGI work satisfying.
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(Anonymous) 2022-05-19 11:49 pm (UTC)(link)no subject
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(Plus it seems the temptation to make most or all of the action CGI has just gotten *boring*. It's all so samey-same.)
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(Anonymous) 2022-05-20 01:27 am (UTC)(link)no subject
(Anonymous) 2022-05-20 01:57 am (UTC)(link)no subject
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(Anonymous) 2022-05-20 02:31 am (UTC)(link)no subject
(Anonymous) 2022-05-20 01:00 am (UTC)(link)If there's an issue I have with CGI, it's that it's evidently too easy to over-rely on it. I love that CGI makes so many fantastical things possible, but just because having the ability to do anything is a positive, that doesn't mean your story will benefit from a More And Bigger mentality.
The fact that CGI gets used where practical effects could do the job is a negative, IMO, but the bigger pitfall is, now that unlimited CGI spectacle has become doable for production companies, the amount of CGI that's called for tends to grow into the space it's given, even crowding out more grounded moments that would better serve the overall film. CGI is like an invasive species of flower: delightful in its own right, but obnoxious and problematic when not kept rigorously in check.
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(Anonymous) 2022-05-20 01:29 am (UTC)(link)With CGI, they can "show" everything now, from hairs on an arm all the way up to massive planet-sized ships battling each other, and not have to cleverly edit and shoot so that you still get the same impression from practical effects that might be, say, a partial makeup or only the head of the creature because that's the only part made animatronic. It really does affect the story being told and the way it's told.
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(Anonymous) 2022-05-20 01:01 am (UTC)(link)2. Practical effects artists are unionized. Computer animation artists aren't. (see also: point 1, you can squeeze a shit-ton of crappy cgi out of underpaid people working killing hours, so you might as well.)
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(Anonymous) 2022-05-20 02:48 am (UTC)(link)*The Right Stuff* used practical effects brilliantly, I am always surprised by how well it still holds up. And I was convinced there was no CGI at all in *Master and Commander* until I watched a making-of feature, because it was all so convincing. So yeah, either can be done very well.
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(Anonymous) 2022-05-20 03:31 am (UTC)(link)LOL that CGI was Awful, but the Rock looked so good in the first movie