case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2022-09-16 05:54 pm

[ SECRET POST #5733 ]


⌈ Secret Post #5733 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


01.



__________________________________________________



02.
[The Yinyang Master]


__________________________________________________



03.
[empires smp, pirate joe]


__________________________________________________



04.
[Our Flag Means Death]


__________________________________________________



05.
[Steven Universe]


__________________________________________________



06.



__________________________________________________



07.



__________________________________________________



08.



__________________________________________________



09.



__________________________________________________













10. [SPOILERS for Stranger Things Season 4]




__________________________________________________



11. [SPOILERS for The Caligula Effect 2]




__________________________________________________



12. [WARNING for discussion of underage/sexualization of minors]

[Dragon Mango]






















Notes:

Secrets Left to Post: 00 pages, 00 secrets from Secret Submission Post #820.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2022-09-16 11:38 pm (UTC)(link)
i believe there was an incident of a games journalist legitimately sucking at cuphead at one of the preview events, and i think the same guy never realised you could level up your character in mass effect or something, and it spiraled into "how do these people have jobs"

i dunno, i think game reviewers should, while not necessarily being strictly GOOD, should at least be familiar with the tropes of the games they play - like recognising when an attack or an event is being telegraphed and responding to that, instead of missing it and then complaining that it's impossible (or, in reviewer/journalist parlance, that it's "bad game design"); or operating basic sanity and realising that doing the same thing over and over and not succeeding means you might have the wrong approach (i think that was the cuphead problem? i can't remember, i watched a video about it ages ago). those are observations that make you better at games, because they make you better at literally everything

i'd never review a modern military shooter, because i'd have no awareness of the features and concepts i'd expect to see in one and how they'd compare to other games of that type, because it's not a genre i find remotely interesting

+1

(Anonymous) 2022-09-17 04:31 pm (UTC)(link)
The problem is less thinking a game reviewer should be capable of doing Souls-like gameplay without dying and being a pro, and more being at least game-savvy.

I do not want games to become highly difficult messes that only diehards could beat, but if I read reviews of a game, I'd like to know what functions, what doesn't, how it feels in comparison to other games, how are the controls. And all of it, written with a frame of reference to knowing and actually playing games.

The reason that Cuphead video blew up was because the reviewer couldn't even read the instructions on how to play. And then came the question: If someone that doesn't even know how to play games gets a job as a game reviewer, what does it say about the industry?

I am not saying gamergate was justified. I ignored it at the time, but the more I read about it, the more I deeply hate gamer culture. But, the measure could've been the same as any other game that doesn't fulfill your expectations, which is not giving them your money. But that would involve common sense.