case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2023-09-28 05:14 pm

[ SECRET POST #6110 ]


⌈ Secret Post #6110 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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[Bloomtown: A Different Story]



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[The Legend of Zelda]



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Notes:

Secrets Left to Post: 01 pages, 09 secrets from Secret Submission Post #873.
Secrets Not Posted: [ 1 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Transcript by OP

[personal profile] fscom 2023-09-28 09:19 pm (UTC)(link)
IMO Breath of the Wild is not innovative. All it does is copy/paste ideas from the open world games that have been bog standard for the past 20 years and jammed it into the Switch console. The Ocarina of Time formula was getting stale and I get that Ninten wanted to do something different but the fact that they copied Elder Scrolls and Red Dead and gamers praised it as "revolutionary" is ridiculous.

All of these open world sandbox games are boring as hell. I tried to get into them but holy crap. They're always empty fields filled with copypasted assets. The same trees, the same hills, the same collectathon quests, recolored NPCs etc. Boggles my mind that Zelda "innovated" by copying what other devs did and then gamers rewarded them for serving them exactly same thing that they've been getting for over a decade at this point.

I hate open world games because they are all the exact same game just made in different engines by different companies. I'm glad I stopped playing AAA videogames once Breath of the Wild came out because I realized that we will be cursed with the open world sandbox plague for the rest of our lives. I have never been happier to skip Tears of the Kingdom.

Re: Transcript by OP

(Anonymous) 2023-09-28 11:02 pm (UTC)(link)
I agree. I finished BotW but I set TotK down and have no desire to go back to it. It wasn't engaging at all. I always joked that BotW was Skyrim with a Zelda overlay, except the world of Tamriel never felt empty to me the way modern Hyrule does.