case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2024-02-05 05:45 pm

[ SECRET POST #6240 ]


⌈ Secret Post #6240 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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Notes:

Secrets Left to Post: 02 pages, 32 secrets from Secret Submission Post #892.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[personal profile] herpymcderp 2024-02-06 01:29 am (UTC)(link)
This game was intensely impactful in that it was a first for so much tech and game design that it was a staggering behemoth of shock and awe for... well basically the whole industry when it came out. It crossed genres, it was massive, it had a themes that even the staggeringly bad translation couldn't totally squash...

The fact that those design elements kinda peter out through the mid game usually gets a pass because the story beats that did hit, hit hard.

And it's memorable: FF8 and FF9 were basically bland pieces of rote j-rpg shit because neither managed to have anything close to Aerith's death scene. It took another decade, basically for FF10 to take hold the way FF7 did.

(Anonymous) 2024-02-06 07:07 am (UTC)(link)

Could you clarify your last statement? FF10 was released four years after FF7.