case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2024-08-18 03:34 pm

[ SECRET POST #6435 ]


⌈ Secret Post #6435 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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Notes:

Secrets Left to Post: 02 pages, 47 secrets from Secret Submission Post #920.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - someone reposting someone else's random non-secret comments (literally like just copied the text off a random thread) and constantly on about pheromones. I'm gonna assume this poster is just spamming/trolling now and delete all these secrets ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2024-08-18 10:00 pm (UTC)(link)
I miss the time when game magazines would have freebie books of cheat codes for games, and when you could use them to skip levels or get infinite ammo or unlimited currency (or stupid things like inflating boobs for Lara Croft).

It was less "I'm going to use these to get an undeserved achievement" than it was "this is my game so I'm playing with it in a way that makes it fun for me". The Sims was so, so fun for me because I had a cheat for endless money - the times I tried playing without it I got bored.

I was young enough that the point of a videogame, for me, was to be fun to play with, like any other toy. A game I wasn't having fun with was a dull toy, and cheats were just part of the way a dull toy could be made fun again.