case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2024-09-01 04:23 pm

[ SECRET POST #6449 ]


⌈ Secret Post #6449 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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[Ciconia: When They Cry]



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[Snowpiercer]



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Notes:

Secrets Left to Post: 02 pages, 35 secrets from Secret Submission Post #922.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2024-09-02 01:11 am (UTC)(link)
It's baffling to me, as someone who almost always plays a rogue. I wouldn't BE there if I didn't want to be part of a group? Same for my adventurer?? My favorite experiences have been with rogues who were *socially motivated*-- one was a grieving widower who bonded with the party's stoic barbarian, and even though that was YEARS ago, I still remember the emotional impact her death then had on him, and her player's reaction to how it hit him! My most recent rogue essentially adopted a fellow adventurer, viewing him as an unprepared kid with a sword, and had the experience of having his desire to be cautious or self-serving in various situations tempered by the desire to protect someone just starting out as an adventurer, wanting to keep him alive long enough to learn some caution of his own.

There are so many great moments with friends I just... wouldn't HAVE, if I played lone wolf asshole rogues, and none of my characters would have enough depth to be memorable to me.