Case (
case) wrote in
fandomsecrets2024-10-07 06:07 pm
[ SECRET POST #6485 ]
⌈ Secret Post #6485 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 01 pages, 24 secrets from Secret Submission Post #926.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2024-10-08 08:43 am (UTC)(link)For example, my first playthrough of DAO I played a very traditional-minded human warrior so naturally she went for Alistair. My second playthrough was an easygoing and flirty mage so it made sense for her to eventually fall for Zevran. My third pc, a pragmatic rogue would naturally gravitate toward Morrigan. They all made different choices regarding to all the big storyline choices as well.
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(Anonymous) 2024-10-08 05:14 pm (UTC)(link)no subject
(Anonymous) 2024-10-08 06:43 pm (UTC)(link)no subject
(Anonymous) 2024-10-08 10:09 pm (UTC)(link)Dragon Age is a good example of the second type. You can make several choices that minorly impact who survives and shows up at the end, but saying that this affects what actually happens overall, or that this makes most of the rest of the game not exactly the same / repetitive, is just not correct. Especially with how boring combat in Bioware games is.
There's literal mods to skip the entire Fade section for a reason.