ext_278733 ([identity profile] grayout.livejournal.com) wrote in [community profile] fandomsecrets2007-04-16 06:41 pm

[ SECRET POST #101 ]


⌈ Secret Post #101 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Finished making it earlier than I thought, so uh... here! >>"

Secrets Left to Post: 03 pages, 71 secrets from Secret Submission Post #015.
Secrets Not Posted: [1] broken links, 0 not!secrets, 0 not!fandom.
Next Secret Post: Tomorrow, Tuesday, April 17th, 2007.
Current Secret Submission Post: Here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2007-04-17 03:23 pm (UTC)(link)
I let the GM do all the number crunching most of the time, but other NON D-20 systems are a lot less intimidating.

Liiiike, Legend of the Five Ring's D-10 system is pretty straight forward.

It's just like, you just roll the number of D-10s for your attribute (strength, intelligence basic stuff like that) plus the skill you're using (Specific things, hunting, ease dropping, etc.) and keep the number of your attribute.

Maybe it sounds complicated but after a sample game more people have the basics down. As long as there's no arguing over which base stat to apply to a skill. @_@

I love L5R, but no one knows it exists.