case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2025-09-01 05:48 pm

[ SECRET POST #6814 ]


⌈ Secret Post #6814 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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[Tomba/Tombi]



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Notes:

Secrets Left to Post: 01 pages, 25 secrets from Secret Submission Post #973.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2025-09-02 10:40 am (UTC)(link)
D20 is very streamlined, each campaign lasts about 20 episodes, which are all edited down and probably average a bit over two hours. CR does weekly episodes of around 4 hours, with campaigns lasting years and it very much does feel like actual D&D including talking over each other, misunderstandings, and sometimes talking in circles for an hour and making no progress. Also, it did start as a home game that they started streaming in the middle of, whereas D20 is very much a show.

Dropout as a whole does have that parasocial fanbase, but I feel like that's driven more by Gamechanger, which does sometimes seem to really go overboard to be wholesome, or their targeted episodes that are an excuse to give a castmember a gift because they're friends.