Case (
case) wrote in
fandomsecrets2012-11-17 03:49 pm
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[ SECRET POST #2146 ]
⌈ Secret Post #2146 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 05 pages, 120 secrets from Secret Submission Post #307.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
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(Anonymous) 2012-11-17 11:45 pm (UTC)(link)no subject
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As an aside, while it's not obliquely referred to in Fallout 1 (to my recollection) there are a couple of female prisoners in the Kham raider camp and considering the Khans' particular role in that game (early antagonists) it's not hard to connect the dots...
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Though I suppose NCR isn't exactly a bunch of saints either.
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Seriously, though, especially if you're a female Courier, what possible reason would you have for joining the Legion? Even if you're doing an Evil playthrough, the Boomers and the Power Gangers don't make sexual threats and bar you from their arena/power structure.
I think it make have been a case of poor execution and failing to follow "show, don't tell", though. Especially with Ulysses in the Lonesome Road DLC, people don't think the NCR is vicious or strong enough to create order in the Wasteland, and the Legion is. But they needed to show that, right in the game. Why someone might think that. Have gangs or criminals the NCR couldn't control that the Legion could. Sure, they've got the Fiends and the Powder Gangers, but the Fiends just seem like a matter of time (given that they decimated the Vipers and the Jackals, and First Recon takes out some head Fiends with a great deal of ease when they actually get off their asses and do so) and the Powder Gangers only succeed with help from the Courier (which goes for every faction in the game, so).
Instead you've got one group with some logistical issues (they need to re-prioritize troop movements and keep the Long 15 open) and the same collateral damage of any modern military versus a group that's all ARGH SLAVERY GENOCIDE MISOGYNY ARGH and falls apart after their leader dies. It doesn't scream stability. If greater stability is the reason you might support the Legion, then fucking show it. In the game. Don't just have a few NPCs ramble on about how bad shit was in Arizona before the Legion came along.
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also, i hate that a lot of legion lore was brought up outside the game entirely, or discussed through character dialogue, but never explicitly demonstrated. like, even if the game let us go through legion territory and talk to some of caesar's subjects and they're all just like "yeah things are cool," even that is better than what we got.
THAT, and the NCR goes on and on about how big of a threat the legion is. but if you ever see them pit against each other in game? the NCR troops will slaughter the legionaries every damn time (unless YOU are involved). we're told that the legion is this hugely powerful army, but it really doesn't come across that way in game.
i really hate seeing a good villain go to waste, what can i say.
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If shit's awesome now in Arizona and it was shit before, at least let us go to Arizona and see it for ourselves. In DLC, or something. If, as the Lonesome Road implies, the Courier's been as far east as Illinois, wouldn't s/he be able to confirm or deny the truth of that?
THAT, and the NCR goes on and on about how big of a threat the legion is.
See, that always struck me as bullshit. The only reason the Legion ever stood a chance against the NCR is that the greater force of the NCR was off in Baja - not only do they say that, they show it by having the elite troops show up with Kimball and kick the asses of the Legion all around town. Stylish as it might be, the Legion's insistence on using melee weapons is their undoing. They just don't stand a chance against the NCR's superior firepower, and - surprise! - they lost the first battle of Hoover Dam for precisely that reason. If the NCR can beat the BoS, with power armour and energy weapons, spears and fists aren't going to trouble them much. (Honestly if there's anything the NCR needs to worry about, it's the Boomers.) This is also why the Wild Card route struck me as pointless. Eventually you're going to run out of robots and the NCR is never going to run out of guns.
i really hate seeing a good villain go to waste, what can i say.
Same. Don't get me wrong, I'd love to do a Legion-aligned Courier to see how that plays out, but I just don't see the point. Especially if you're playing a female Courier. It's especially tragic because the Legion has quite a few interesting NPCs in it. Might have been neat if they let you "reform" the Legion somewhat by siding with them. But I can't imagine they're willing to make you the new Caesar if you're a chick.
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which pisses me off because, yeah, i'd have loved to trek through legion territory and find out that holy shit, there's no raiders and people actually feel safe in the wasteland or whatever. something like that gives you reason to think that maybe the ends could justify the means, considering the condition back west, where the NCR can't even keep a group of escaped convicts from terrorizing the place (dont get me started on how pathetic the powder gangers were. maybe beef those guys up to be a little less laughable while we're at it). instead, we get a few lines here and there from a few NPCs. i mean, if you want to establish a blatantly evil faction that you only align with if you're feeling like a dick, then good job, keep at it. but if you want to create a faction that is severely flawed in regards to human rights but has other redeeming qualities that actually make it a logical choice to hand the mojave off to, then game's execution falls flat.
that all said, i really would recommend playing through for the legion at least once. like, give it a genuine try. i'll be honest, they skeeved the SHIT out of me until i did my first legion file. but if you actually sit down and listen to caesar's dialogue as opposed to immediately pulling out your hunting shotgun, you'll find that he is actually an excellently written character. that, and a lot of the legion-specific quests are just fun as hell. blowing up a monorail? assassinating a president? significantly more amusing than thwarting a bomb plot and foiling an assassination. especially if you unleash archimedes II on kimball. talk about a grand exit.
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I really liked Caesar, though, as well as (I think his name was) Vulpes, and Joshua Graham. Lanius is more complex than I was expecting as well. That's what I mean about the Legion having really well-written, charismatic characters (hell, the later game NCR officers are honestly pretty bland in comparison), and how it's something of a waste since the Legion is so morally unambiguous and outright disdainful of female Couriers.
Yeah they could have done a better job if they'd showed the Mojave Wasteland legitimately suffering in areas where the NCR were having trouble keeping the Powder Gangers and Fiends under control, and because of some fatal weakness in their power structure, not just because "well the Protagonist is still getting around to fixing that problem, just like every other problem in the Wasteland". Showed what happened to them in Legion territory not just, "they killed them all just like they kill everyone" a la Nipton. I think, in retrospect, that's what they were trying to do with Nipton/Primm/the Prison, they just failed miserably on execution.
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