case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2012-12-10 06:48 pm

[ SECRET POST #2169 ]


⌈ Secret Post #2169 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 078 secrets from Secret Submission Post #310.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2012-12-11 12:22 am (UTC)(link)
While I mostly agree with this secret, there really should be more female protagonists in games, some of the examples you listed up there would require more than just a few pronoun changes to make a female main character work. Any game with a silent protagonist would work with an interchangeable gender for the main character though, and it does kind of smack of laziness that we don't see it implemented more.

Unfortunately, until more women work directly in game production, it's probably not going to happen. As with most forms of entertainment, it is heavily influenced by who works in the industry, and since most game designers and writers are male, most main characters are going to be male, even when a female character could be put in with no discernible changes to the story.

As a final note I don't really get the whole resistance to playing as another gender in games, I've yet to actually run into anyone outside the internet that thinks playing as another gender character in a game could be counted as a negative thing.
saku: (Default)

[personal profile] saku 2012-12-11 12:28 am (UTC)(link)
i agree with all of this. character design is really important to most designers and if the game isn't sandbox then it definitely takes more than just recording some audio lines twice with different pronouns. character design is just as integral as any other aspect of the game and so some details can change a lot. not all designers are willing to risk or sacrifice that and i don't think they're bad designers for it, personally. in some games i see the point op is trying to make, but for a lot of them it doesn't work out so easily.

every guy i know is totally fine playing as women but i have heard horror stories before. u__u
but come to think of it almost every guy i play with prefers minority characters, and not just as jokes. they genuinely think they're awesome.

(Anonymous) 2012-12-11 12:29 am (UTC)(link)
I don't think "playing as another gender occasionally" is the issue. The issue is that protagonists are overwhelmingly male, and it would be nice to see some variety (or even options for variety) in these titles.

(Anonymous) 2012-12-11 01:00 am (UTC)(link)
As a final note I don't really get the whole resistance to playing as another gender in games, I've yet to actually run into anyone outside the internet that thinks playing as another gender character in a game could be counted as a negative thing.

Can't speak for others, but in my case I'm just tired of it. I so rarely get a choice and I'm finding my self personally more disconnected each time. I am noticing it more and more and it doesn't please me.
(anyone remember the joyful reactions when pokemon gave a female option?)

If you met me IRL and asked, I would tell you that I wished more games had female lead role options ;)

(Anonymous) 2012-12-11 01:27 am (UTC)(link)
The resistance exists because women are expected to relate to male characters all the time always, while men are supposed to handwave anything with a female protagonist as "girly shit" because anything with girls in it is automatically inferior. Hence the hatred for "chick flicks", tomboys having their interests respected while boys who like dolls are ridiculed, etc.

It exists because it reinforces the fact that women are taught to see men as people, while men are taught to see women as these strange, foreign, emotional animals that they can occasionally fuck.

that's why most women have no problem with playing as a man, but companies seem to think that men can not relate to women. So they shove female characters into tried-and-true, cliche damsel/femme fatale/"one of the guys" roles rather than create actually engaging characters who happen to be women.

It's a standard that's deeply rooted in sexism.

this

(Anonymous) 2012-12-11 01:37 am (UTC)(link)
oh my god this

(Anonymous) 2012-12-11 10:15 am (UTC)(link)
The fact that when you go "strong Female character" and one of the first to come to mind is Ripley from Aliens.

That was 25 years ago.

She was written as a character first and the gender was given to whoever passed the character role interview.

One of the best female characters in an action/horror movie was 25 years ago.

(Anonymous) 2012-12-11 10:12 am (UTC)(link)
"As a final note I don't really get the whole resistance to playing as another gender in games"

Because it's always male. I ALWAYS have to play a male character, especially if I want a halfway decent game. I have to hunt down lists on female protagonists then filter out all the ones I'm not interested in (children games or barbie games or life simulation games or cooking games)...and there will be maybe 2 or 3 games if I'm lucky that fit what I am looking for with a female lead.

Portal and Mirror's Edge were a godsend is what I'm saying.

Maybe if it was a choice or a little less mandatory I mgiht mind less.

How would you fill if every movie that came out for the next 20 years were all romances with more-or-less the same lead, and maybe 2 movies per year that were not.
Or replace movie with book.
Or all music was country and you never got to hear anything else except a couple of times a year.

It's the lack of choice and the assumption that girls have to suck it up because it's a man's world.

It's not.